Ok, so I tested the benchmark leaving the max settings in the graphical settings GUI but turning off FXAA and turning on AA in the Nvidia control panel, overriding the application settings. Sadly, it doesn't work for the normal AA. FXAA in the control panel works, but negatively impacts the image quality (albeit only slightly). I'm kinda bummed you can't use an edge detecting AA rather than the scene blurring FXAA. I reran the tests for 1152p @ max after rebooting last night and clearing some space on the SSD and ended up averaging a 12647. I really hope they bring some DX11 features and wider variety of AA support down the line.
http://puu.sh/41rus/e0b72bbefd.png - test results.
http://puu.sh/41rus/e0b72bbefd.png - test results.