Few things about dynamis

Heie

Freefaller
FC/Active Member
All in all things are going pretty well but we need to keep them that way. Last night there were a few things that got to me.

First: People need to listen! I know there is a lot going on and dynamis can get very boring but people need to pay attention to what is being said in PT and LS chat. LS chat more so then PT chat.
Just for an example. Last night before the Nin NM was pulled it was said several times that people needed to be west of the stairs because of repops. Some people didn't listen agroing the repops when they popped making the next pull we had to do very big. Causing even more wasted time which in turn is less currency and AF that can be farmed. This is just one example, there were a few different times last night where people weren't listening to what was being said in LS chat.

Second: People need to do their jobs. There were several instances last night where people were being lazy and not doing their job. By not doing your job you make everything a lot more diffuclt for everyone else and slow the run down.
As an example for a while last night rdms weren't sleeping. Brds where handling most of the sleeps. As soon as I said something they were back on it though. I was happy to see that they responded to what needed to be done. I'm not trying to single anyone one out but we need people to pull their weight in dynamis or else it slows the run down and that ends up giving us less chance at AF and less currency. Remeber if you are lotting money the more currency we get means more gil in your pocket.
If people have been playing a job a lot in dynamis and are getting burnt out on it. Let Yel or I know so we can try and switch things up for you. We know dynamis can be mind numbing. If you play the same job week in and week out it can be even worse. We honestly do understand that and will do what we can to make it more interesting for people. We can't promise you can come as whatever job you want every run but we can switch things around so you aren't playing the same job every run.

Third: This gets me the most frustrated. Not passing at the end of the run for whatever reason and losing drops. This is unacceptable. I will start /breaklinkshelling people if this keeps happening. There is no excuse for this. If you need to afk at the end of a run: drop glass or log out. It is not that hard and there is no reason this keeps happening.
Last night we lost 40k-56k worth of currency (think it was 40k cause the last 2 pieces went to the last person who entered.)
You can take 2 seconds to turn off your computer/ps2-3/xbox, hit or type logout, or go into your inv and drop glass. There is no reason why one of above can't happen at the end of a run.
The next time this happens whoever doesn't pass, afk or not will get a warning. If it happens again they will get a /breaklinkshell.

Everything I just mentioned above isn't hard and there is no reason we should be having this problems. We know dynamis gets lame after you have been doing it for years. Yel and I are here and always open to suggestions to help. Even if its as simple as helping people keep interest some how. If you have any questions, concerns, comments, suggestions, ect about dynamis let us know. We are always looking to improve if we can.

Dynamis is going well. It just gets annoying seeing these little problems slow us down. People are doing a good job. Lets keep it up and get people the armor and relics we want!!!!
 
lol I've been talking about people not listening/paying attention for weeks now. It was a constant problem in DX and it just carried over to a lesser degree in Amitlu. Our last Xarc run was a great example. ie: telling people to store tp and then watching 3 or 4 weaponskills go off or watching people unload on Ying or Yang after shouting to slow down. The funny thing is, we joke about invitees and how a lot of them are mine etc. I can guarantee you though that most of that shit comes from Ultima members. One easy way to help this is to limit the number of people giving commands in /ls. Too many cooks spoil the broth etc. One example, again from Xarc was telling Rek where to go on the NM pulls. He had at least 3 people telling him what to do and all 3 were saying something different.
 
Third: This gets me the most frustrated. Not passing at the end of the run for whatever reason and losing drops. This is unacceptable. I will start /breaklinkshelling people if this keeps happening. There is no excuse for this. If you need to afk at the end of a run: drop glass or log out. It is not that hard and there is no reason this keeps happening.
Last night we lost 40k-56k worth of currency (think it was 40k cause the last 2 pieces went to the last person who entered.)
You can take 2 seconds to turn off your computer/ps2-3/xbox, hit or type logout, or go into your inv and drop glass. There is no reason why one of above can't happen at the end of a run.
The next time this happens whoever doesn't pass, afk or not will get a warning. If it happens again they will get a /breaklinkshell.

First, sorry I haven't been able to come lately - been too busy lately RL-wise for FFXI in general. I just wanted to make a suggestion to those who have a hard time passing/remembering to pass - the lightluggage windower plugin. You can set it so that it automatically passes all currency. It comes with a dynamis profile that you can activate to LOT all currency.. just change lot to pass in the file and it's great. It doesn't pass things the moment they drop (so as to prevent any obvious detection), but it does in a matter of seconds.

Not saying everyone should use this, as it's good to have one or two that can take over if current person lotting currency D/Cs or some such. I just wanted to throw this out there as another reason why there's no excuse not to pass, even if there's a large pull at the end where it's kind of hectic.
 
Yeah I know it has been a problem. Was hoping things would get better but they just seem to be getting worse.

People should listen be listening to the sacs and not what others say.
Sacs are: Heie Yelsaewnor Sassafras Lexa and Eticket.
 
First, sorry I haven't been able to come lately - been too busy lately RL-wise for FFXI in general. I just wanted to make a suggestion to those who have a hard time passing/remembering to pass - the lightluggage windower plugin. You can set it so that it automatically passes all currency. It comes with a dynamis profile that you can activate to LOT all currency.. just change lot to pass in the file and it's great. It doesn't pass things the moment they drop (so as to prevent any obvious detection), but it does in a matter of seconds.

Not saying everyone should use this, as it's good to have one or two that can take over if current person lotting currency D/Cs or some such. I just wanted to throw this out there as another reason why there's no excuse not to pass, even if there's a large pull at the end where it's kind of hectic.

Thanks Fiko. Thats good to know for window users. Also its more of problem with people afking at the end of a run for whatever reason then it is just getting people to pass. For the most part people are passing if they are there.

And btw no worries about coming. RL > Game. Hope things settle down for you soon and we can start seeing you at some of these runs.
 
For me I was too new to know who to listen to and who had the "authority" to decide things. I eventually sent one person I felt I could listen to a /tell and said "Tell me what I need to do, I'm going to block everyone else but you - help me not look like a dumbass"
If I'm showing up as a job wherein I'm not as familiar with my role I still do that. (like BLAM, I've always been in the past stuck as WHM so telling me to come BLM has been a totally new - and awesome - experience.) Part of the not doing your job problem could be that. Coming as something new can be intimidating, especially with an important role like sleeping.

Eticket is right, of course - the invited players tend to pay more attention. Whether in an effort to impress Ultima members or being generally not as bored with Dynamis they tend to put forth a little more sometimes. I know I paid rapt attention when I came my first time, after all, Ultima members never mess up so If I did once I'd be castrated Amirite? Turns out I have some leeway after all :D
 
Fiko said:
First, sorry I haven't been able to come lately - been too busy lately RL-wise for FFXI in general. I just wanted to make a suggestion to those who have a hard time passing/remembering to pass - the lightluggage windower plugin.
That's a good plugin, and useful at times. However, everything that Heie said still applies: if you need to take your eyes off the computer, at all, for any reason in the last ten minutes, drop your glass. Period. We've only lost currency so far (sorry to say only... it actually has cost our sponsors hundreds of thousands of gil), but when it causes us to lose a Gallant Surcoat or Duelist's Chapeau, people are not gonna accept whatever retarded excuse someone had for not dropping their glass. I like Heie's firm stance on the subject.
 
I would just like to add that gather time will always be posted in the LSMES. Please make an effort to be there as close to gather time as possible. Last night about 20 minutes after gather time we had 19 people. And we ended up having nearly 40 people...

A joke was made about the reject alliance... I promise you I do my best to organize pts but when half of the people who are coming come late and most of them on DD it puts a strain on party making. I understand that some people are not able to be there at gather time. If you cannot be there at gather time then please put on the pearl and then AFK or let one of the sacs know before the run that you will be late.

Also Heie mentioned that some people may need a break or job variety. If this is something that you need because you're getting burned out on your job please get there by or before gather time if you can and let me know. I will do my best to get you in on a job that you would like if you've been coming as one that you don't like for a while. I have been putting alot of thought in to variety for people when making parties but as there are alot of us it is not always easy to tell if someone is getting burned out if they do not point it out to me. Also please be flexible if I can't get you in as mnk this week for instance I will try to work it out for the next run.
 
I would just like to add that gather time will always be posted in the LSMES. Please make an effort to be there as close to gather time as possible. Last night about 20 minutes after gather time we had 19 people. And we ended up having nearly 40 people...

I understand that some people are not able to be there at gather time. If you cannot be there at gather time then please put on the pearl and then AFK or let one of the sacs know before the run that you will be late.

Ontop of this. Lets go ahead and say you plan on coming but you are busy at work or whatever and can't log onto 11 to afk with dynamis LS equiped. If you can make it an effort to post in sign up thread that you are coming but you are going to be late. Please do this before the enter time also which should be 8pm Est. As posting afterwards, we should have already entered and it doesn't help us make PTs. We understand this can't always be done. But putting the shell on before hand or telling a sac or posting on the forums that you are coming helps us account for who is coming and how to make the most effective PTs. If we can we would like to keep the amount of people who show up without us having any clue they are coming to a minimum.
 
There's always been a retard party, it's where you stick the 5 extra paladins/beastmasters that show up.
 
In addition to putting on the shell by 7:30pm ET when you're going to be late, you could put up a comment which says AFK until 8pm (or w/e time) is helpful.

Posting on the sign up thread that you are coming from work helps too.

Some discussion has been going around about either making late glasses unavailable or logging the mule out at a set time after entry.

To those that enter late, be patient with the person running the mule, can't always hand you a glass right then & there. We're busy inside!

We always had a retard party in DX.. you had to rest b/c there were no healers!
 
I disagree with preventing latecomers from entering. If anything, I'd say have no mule at the beginning of the run, and only log it in after a certain amount of time post-start time. The problem isn't the folks who pop in an two hours late, it's the people that show up at 8:15.

Enter at 8:00 regardless of who is on, or "coming soon" or anything, then don't have any mule available until 9:30. That'll help get people to show up on time, or *GASP*, early.
 
I disagree with preventing latecomers from entering. If anything, I'd say have no mule at the beginning of the run, and only log it in after a certain amount of time post-start time. The problem isn't the folks who pop in an two hours late, it's the people that show up at 8:15.

Enter at 8:00 regardless of who is on, or "coming soon" or anything, then don't have any mule available until 9:30. That'll help get people to show up on time, or *GASP*, early.

This is acctully an interesting idea. Doing this also will help keep track of who would get half as much gil from currency.
 
Freezing out people from entering until almost 1/2 way through the run if they are not on time is going to both discourage people from coming at all and hurt how effective you are inside the run.

Speaking from running DX it is certainly a hassle trying to fit latecomers into parties but it is not a herculean task and really doesn't take up a significant amount of time, it's just a bit of a headache. On balance though let's say you have ~12 people showing up semi-late, would you rather deal with a few minutes of distraction sorting them out or being down 2 parties for 1 1/2 hours? That's a lot of extra firepower to bring into a run and will aid significantly in kill speed and overall efficiency.
 
Garret said:
Speaking from running DX it is certainly a hassle trying to fit latecomers into parties but it is not a herculean task and really doesn't take up a significant amount of time, it's just a bit of a headache. On balance though let's say you have ~12 people showing up semi-late, would you rather deal with a few minutes of distraction sorting them out or being down 2 parties for 1 1/2 hours? That's a lot of extra firepower to bring into a run and will aid significantly in kill speed and overall efficiency.

Well the problem is, it's not just a few minutes. Entering at 8:30-9:00 is pretty unacceptable in my book when gather time is 7:30. Speaking from my experiences, it's one of the reasons I stopped going to DX... I'm not willing to waste an hour+ of my night waiting around for a 3 hour event. And then you have the added fun of not starting until at least that late the following Wed, so I don't get to bed until after midnight on a work/school day instead of 11 like I should if people were on time.

So, what people do is just not show up until 8:15. I've been guilty of this in the past and I know many other people do it too. The lack of enforcement of the start time is the cause of the poor attendance early on in the night, and enforcing it would solve the problem in my opinion.

Talfus said:
I'm not going to wait a hour to get in, I'll just go do something else. I don't come to dynamis for the af, or the money.
See above.
 
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