Even zone design and traversal is formulaic

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I just returned and this is my 3rd attempt trying to get through Dawntrail MSQ.

Did it start in Endwalker? Zone design and traversal is:
Zone 1A - explore lower area, then go to Zone 2. (Only 50% aether current)
Zone 2A - explore lower area, then go to Zone 1 again. (only 50% aether current)
Zone 1B - explore higher altitude area, then flying unlocked
Zone 2B - explore higher altitude area; then flying unlocked

Like what is this again and again? and why must it be repeated in Dawntrail? Can they innovate and surprise us abit? I think what’s aggravating to me is I see formulaic everywhere with every expansion and patches. Everything follows a set rule. A set number of dungeon every patch, a set of pulls , a set of this that. Everything is following some set rule.


It just takes the immersion away because I just knew exactly when the second half of Aether currents will show up and those blue quests will show up.

Can they surprise us a bit and go create something completely new and random? And I’m not talking just about the zones anymore.

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