What I’m thinking for a Dynamis Lord strat.
(Full attack!) will not work. I’ve been in a group that tried it. Even with a 7 RDM/DRK chainspell/stun rotation + BRD Hymnus spam, it does not work. As in the above video, he pokes his sword in the ground and everyone dies.
Here’s what I am thinking to take him out.
4 alliances. Numbered 1-4.
Prior to engagement,
Full rest, ALL melee sleep 150+ TP
To start, we employ strat similar to our Beaucedine strat where someone (Fodder most likely) aggros SL so he spawns dragons, and pop the 5 powder boots to train Ying and Yang to the starting point.
Alliance 1 primary PLD with W. Legs voke SL and kites him around at the bottom of the hill below Castle Vahzl. No one attacks until Fodder dies. Also, on person follows Fodder halfway back to starting points to wait for dragons to return.
Once Fodder dies, the following occur in parallel:
Ying and Yang:
1. When dragons are halfway back, the spotter notifies in /l so that 2 RNG with AF gloves can run up and shadowbind them. Spotter stays with dragons. Once Shadowbound, they run back and continue fighting.
2. When Shadowbind wears, spotter notifies again so 2 more rng can go shadowbind. Holding dragons off for as long as possible is imperative. Repeat with available RNG as possible.
Dynamis Lord:
1. Alliance 1 (Full attack!) in waves. BRDs keep Hymnus rolling. Melee by party run in and renkei, run out, next PT in alliance goes in. If they die, reraise and pull back sleep 150 TP, get Hymnus on them asap.
2. Once Alliance 1 is dead/used TP and runs, Alliance 2 repeats same actions as alliance 1.
3. Once Alliance 2 is dead/used TP and runs, Alliance 3 repeats same actions as alliance 2.
4. Once Alliance 3 is dead/used TP and runs, Alliance 4 repeats same actions as alliance 3.
5. Repeat 1-4 until Dynamis Lord is dead. Also use Icarus wings when possible for additional dmg.
By doing this, there should be 5-10 minutes to kill DL. The important thing is to keep only the current party engaging within his AoE range as he can one shot all 64 people if they are too close.
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An all out brawl is not possible in this fight. It will only result in a wipe. I think by doing this we can win with only losing 5-10k exp. Well worth it compared to repeated failures over time.
While kiting, kite away from large groups of players even if it means you die, bad positioning and DL getting off an AoE at the wrong place and time will result in a wipe.