What identity do the 3 sub roles of dps( physical ranged, magical ranged and melee) have in today's climate?
Certain jobs feel worse as a result of being confined to their role like machinist.
The melee role gets the special treatment of being priority pick in the flex slot and since stormblood the only time I've seen a non melee picked for it was when picto was at peak power and people went double caster. Team comp diversity feels hampered by this neglected and pointless subrole balancing. Melees and casters have gotten so many mobility tools that phys ranged being taxed for mobility feels outdated. Can we just make all dps actually feel like dps or make the support dps like dancer feel more like supports? Because right now it feels like some jobs are larping as both and failing in both departments.
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Certain jobs feel worse as a result of being confined to their role like machinist.
The melee role gets the special treatment of being priority pick in the flex slot and since stormblood the only time I've seen a non melee picked for it was when picto was at peak power and people went double caster. Team comp diversity feels hampered by this neglected and pointless subrole balancing. Melees and casters have gotten so many mobility tools that phys ranged being taxed for mobility feels outdated. Can we just make all dps actually feel like dps or make the support dps like dancer feel more like supports? Because right now it feels like some jobs are larping as both and failing in both departments.
Continue reading...