I was really looking forward to the Dawntrail MSQ, but I struggled with it. The pacing and writing being my main reason. A lot of major Spoilers under the general criticisms.
The English VA was subpar at times but it wasn't a dealbreaker, it made me consider switching to JP VA though. I actually liked Wuk Lamat's English voice but she was just over used as a character and almost every line delivered that needed a raised voice sounded off to me.
Voice acted scenes in general seemed less. I love reading everything, so it didn't personally bother me. I'm the type to talk to every NPC between each step of the MSQ just to see if they have something to add. I just felt I had to read more this time.
I didn't mind the WoL not being the focus, just a mentor/guardian figure this expansion, I just wish that every time the WoL and the Scions could or should intervene but didn't were written better.
World building was great. The loose threads and potential stories make it exciting to wait and speculate for future MSQ.
MAJOR SPOILERS long explanation/rant of what I disliked the most.
1) The rite of succession took way too long for how repetitive it was. Early on, I enjoyed Wuk Lamat having character growth, realizing she grew sheltered in her fathers palace and didn't actually know her people, their problems and how her father united them in a nation. Figuring that out, how through understanding, peace and unity they can overcome their challenges together is definitely a common trope, but I still liked it. Doing it over and over however in a different town and setting got old real fast.
Once Bakool Ja Ja was established as no more than a nuisance and Zoraal Ja was breezing through the contest, I hoped he won much sooner than our team, taking over the throne and become a potential threat to Eorzea. I would much rather have only some of the first two zones reserved for the rite of succession. The Pelupelu, Hanuhanu and Moblins would be enough to not make the rite boring and repetitive. You could have the rest of the more combative tribes/areas be Zoraal Ja's first stop to recruit for his conquest, the two Yok Huy tribes, the Xbr'aal and Mamool Ja could have a conflict between those who want to follow Zoraal Ja and those who won't. Our team could side with those who want peace and eventually beat and corner Zoraal Ja to force him to retreat and seek the Golden City and work with Sphene. You could still do world building and know the tribes without repeating the same process for the rite over and over.
Continue reading...
The English VA was subpar at times but it wasn't a dealbreaker, it made me consider switching to JP VA though. I actually liked Wuk Lamat's English voice but she was just over used as a character and almost every line delivered that needed a raised voice sounded off to me.
Voice acted scenes in general seemed less. I love reading everything, so it didn't personally bother me. I'm the type to talk to every NPC between each step of the MSQ just to see if they have something to add. I just felt I had to read more this time.
I didn't mind the WoL not being the focus, just a mentor/guardian figure this expansion, I just wish that every time the WoL and the Scions could or should intervene but didn't were written better.
World building was great. The loose threads and potential stories make it exciting to wait and speculate for future MSQ.
MAJOR SPOILERS long explanation/rant of what I disliked the most.
1) The rite of succession took way too long for how repetitive it was. Early on, I enjoyed Wuk Lamat having character growth, realizing she grew sheltered in her fathers palace and didn't actually know her people, their problems and how her father united them in a nation. Figuring that out, how through understanding, peace and unity they can overcome their challenges together is definitely a common trope, but I still liked it. Doing it over and over however in a different town and setting got old real fast.
Once Bakool Ja Ja was established as no more than a nuisance and Zoraal Ja was breezing through the contest, I hoped he won much sooner than our team, taking over the throne and become a potential threat to Eorzea. I would much rather have only some of the first two zones reserved for the rite of succession. The Pelupelu, Hanuhanu and Moblins would be enough to not make the rite boring and repetitive. You could have the rest of the more combative tribes/areas be Zoraal Ja's first stop to recruit for his conquest, the two Yok Huy tribes, the Xbr'aal and Mamool Ja could have a conflict between those who want to follow Zoraal Ja and those who won't. Our team could side with those who want peace and eventually beat and corner Zoraal Ja to force him to retreat and seek the Golden City and work with Sphene. You could still do world building and know the tribes without repeating the same process for the rite over and over.
Continue reading...