Follow up to yesterdays post. First, and quickly, I will just say to those people who said I don't know how to craft or like crafting, that you can understand and enjoy something and still be critical of it.
Let's start with the new dyes. I like them a lot. I purchased several of the neon green dyes and created an interesting new white mage glam for use in PVP. So, why mention dyes? Simply because I earned the credits and BOUGHT THEM!
Do I like gambling in video games? No. Will you ever remove it? No. I do believe that anyone who invests a great amount of time (and is paying to play) deserves better. Let's say there is a player, we'll call him John Doe. John sees the suit. It's the dream glam! John has loved mechs all his life. He wants both these badly. John crafts and gathers and grinds and grinds and grinds. After dozens of visits to the gambling wheel, John is no closer to these than when he started. Disheartened John quits and goes play something else.
Island Sanctuary got it right. You levelled up, and as you did more exclusive items became available. If you put the time and effort in, eventually you'll get what you want. That should apply here. I am not saying remove the gambling. Some enjoy that, a game of chance. However, allow those who want to save for something do it. In the end they know if they keep at it they'll get what they want. I'm not saying make it easy either. Maybe you have to accumulate millions of points across your jobs to unlock certain items. Make them expensive too. Maybe 100K Lunar Credits for the mount and suit or something? Give players a goal to aim for that is achievable. There will be players out there stuck in RNG hell, grinding for nothing, and I think that should be changed.
I think this content has potential, but needs tweaking, or I think it'll get old for many people really quickly.
Continue reading...
Let's start with the new dyes. I like them a lot. I purchased several of the neon green dyes and created an interesting new white mage glam for use in PVP. So, why mention dyes? Simply because I earned the credits and BOUGHT THEM!
Do I like gambling in video games? No. Will you ever remove it? No. I do believe that anyone who invests a great amount of time (and is paying to play) deserves better. Let's say there is a player, we'll call him John Doe. John sees the suit. It's the dream glam! John has loved mechs all his life. He wants both these badly. John crafts and gathers and grinds and grinds and grinds. After dozens of visits to the gambling wheel, John is no closer to these than when he started. Disheartened John quits and goes play something else.
Island Sanctuary got it right. You levelled up, and as you did more exclusive items became available. If you put the time and effort in, eventually you'll get what you want. That should apply here. I am not saying remove the gambling. Some enjoy that, a game of chance. However, allow those who want to save for something do it. In the end they know if they keep at it they'll get what they want. I'm not saying make it easy either. Maybe you have to accumulate millions of points across your jobs to unlock certain items. Make them expensive too. Maybe 100K Lunar Credits for the mount and suit or something? Give players a goal to aim for that is achievable. There will be players out there stuck in RNG hell, grinding for nothing, and I think that should be changed.
I think this content has potential, but needs tweaking, or I think it'll get old for many people really quickly.

Continue reading...