Can We Change How Fishing Works A Bit?

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I still find it really egregious that Fishers not only have to pay an absurd GP cost to have increased HQ chance at fish, but also have to spend GP to actually reliably fish up these damned fish without them getting away because of some "inefficient hookset" bullshit, which makes no sense in the concept of just being more patient to get fish.

Can we instead just make it that Hook, Powerful Hookset and Precision Hookset are changed to Standard Hook, Powerful Hook and Precise Hook, and only work on specific tugs? Precise Hook only works on ! tugs, Standard Hook only works on !! tugs and Powerful Hook only works on !!! tugs. Keep the price of Patience and Patience II the same or even increase it a little, but get rid of the inefficient hookset debuff, since we're no longer spending GP on our hooking. Double Hook can work on all tugs, or can have it's cost reduced a bit and be made into an ability you use prior to casting your line.

Also, can Surface Slap and Identical Cast either have their cost reduced by 1/4th or 1/5th or have their effects last for the next 4-5 fish we catch? It's kinda garbage that the equivalent abilities for spearfishing last the entire duration of the node you're at, meaning you can get anywhere from 3-5 fish, depending on the bonus of the node, but the fishing versions will end the moment you hook something.

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