Date & Time: 9/4/2025 (Or since 7.2)
Frequency: All the time
World name: Midgardsormr
Character name: Luna Puella
Retainer name: N/A
NPC name: N/A
Monster name: N/A
Class/Level: N/A
Party or solo: N/A
In-game time: N/A
Area and coordinates: Any zone where mounts are permitted
Housing: N/A
Steps:
1. Call mount
2. Lower body isn't animated when standing still
As of 7.2 where the ability to use a mount while moving was implemented, the full body "call mount" animation no longer plays. When running it looks fine, but when standing still it looks very strange.
How the "call mount" animation displays in 7.2 (lower body is the character's idle pose, upper body has the animation):
How the "call mount" animation displayed before 7.2 (lower body also animates, standing pose changes):
*I didn't have a screenshot of this on my own game, so I took it from a Youtube video.
Continue reading...
Frequency: All the time
World name: Midgardsormr
Character name: Luna Puella
Retainer name: N/A
NPC name: N/A
Monster name: N/A
Class/Level: N/A
Party or solo: N/A
In-game time: N/A
Area and coordinates: Any zone where mounts are permitted
Housing: N/A
Steps:
1. Call mount
2. Lower body isn't animated when standing still
As of 7.2 where the ability to use a mount while moving was implemented, the full body "call mount" animation no longer plays. When running it looks fine, but when standing still it looks very strange.
How the "call mount" animation displays in 7.2 (lower body is the character's idle pose, upper body has the animation):

How the "call mount" animation displayed before 7.2 (lower body also animates, standing pose changes):

*I didn't have a screenshot of this on my own game, so I took it from a Youtube video.
Continue reading...