We've all met people online that we didn't like. Trolls, players taking things too seriously, unpleasant personalities. I myself had the unfortunate experience of watching a Duty turn ugly as a rather rude DPS tried to kick our healer three separate times after verbally assaulting her. The blacklist feature is made for getting these people out of our lives, but all it does is mute them. It won't stop jerks like that. I suggest that it does.
What I suggest could be done with 4-10 lines of code. When a player enrolls into a Duty, scan the Blacklist. If a player on their blacklist is already signed up for that instance, or a player who has blacklisted them is in that instance, place them in a separate instance. It may slow up the line a little bit, but just think how much better it would be to play without a constant barrage of bologna from the guy you already muted. Because honestly, the only trolls I want in my dungeon are the ones I can kill.
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What I suggest could be done with 4-10 lines of code. When a player enrolls into a Duty, scan the Blacklist. If a player on their blacklist is already signed up for that instance, or a player who has blacklisted them is in that instance, place them in a separate instance. It may slow up the line a little bit, but just think how much better it would be to play without a constant barrage of bologna from the guy you already muted. Because honestly, the only trolls I want in my dungeon are the ones I can kill.
Continue reading...