Biggest problem with the current Alliance Raid

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I'm really enjoying the current Alliance Raid, but there's one thing that keeps bugging me, and it's a problem I've seen in other raids and dungeons too.

During the airship section, the transition from one ship to another makes no sense. The physics are completely out the window. Do we suddenly get a limited form of flight? How do we jump off one airship and perfectly curve through the air to land on another?

This isn't the first time we've suddenly gained superpowers. We used to just fall from crazy heights into water, but now there are plenty of dungeons where we fall from a height that should, at the very least, break our knees or reduce our HP, and we're totally fine.

I'm all for dynamic transitions, and I get that it's a fantasy game, but let's not stretch our suspension of disbelief for no reason. Why not give us a little glider for the airship part? Or add an updraft, a pool of water, or even a trampoline to cushion our falls in dungeons? I mean, we spent a whole expansion learning to breathe underwater in Stormblood, so the least they could do is give us a little trampoline.

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