Beastmaster, Limited Jobs, and Planned Obsolescence

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Alright, let's be real here, Beastmaster has nothing going for it. It competes with BLU for resources, can't do something like 90% of the content in the game, and is boring to boot. Most, if not all of its animations are recycled, including those of the very beasts it wields. Sure, that's kind of expected, but when compounded with everything else being a copy/paste of Paladin, it grinds against you. The way it is being handled, and the way it is being designed, seems to imply they fully intend to drop it by the wayside. And by extension, the same will go for BLU. Because if BST doesn't get updates, why should BLU?

The game (and Creative Business Unit 3 by proxy) has introduced the dangerous standard of 'Limited Jobs' to the game that people seem to somehow be fine with, 'Because it's unique,' disregarding the fact that it can barely engage with content in the first place, and the content it can engage with is ancient or abandoned. It seems to only have been added sheerly because their hand was basically forced. Why should we be fine with glorified meme jobs?

I'm making this plea now because I'd like to see more unique jobs in the game without sabotaging future roles by cutting them off from the game and slapping a bad minigame onto them. Please, for the love of god, integrate the Limited Jobs back into normal content. I mean, make Beastmaster original and/or fun first, of course, then bring them back into the fold. The way things are, BST and BLU are abandonware. 'Faithful to the original' doesn't mean anything when they can't even be faithful to the game they persist in.

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