So i was thinking while walking around about how it might work, here's what i kinda half thought up. So it could be a hybrid class, a DPS/Gather perhaps. it would use a Dagger obviously and a glove for its offhand. the dagger would focus on its usual stats and the like while the Glove would focus on the Thieving skills. Primarily Slight of hand or Sticky fingers? the ability would work as you would expect a chance to grab a item from a enemy, typical fair. But what if it was a 60 cool down with only one chance? so you would want a better glove to improve the odds!
As for how it could be used, i imagine if this was made you could also make it so the older dungeons or at least a few of them could have some cool items, plus a new Fence system to sell your Loot. could make for a interesting way for combat players to make gil or get cool gear? there's plenty of cool ideas i could come up with but i think that is enough. let me know what you guys think.
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As for how it could be used, i imagine if this was made you could also make it so the older dungeons or at least a few of them could have some cool items, plus a new Fence system to sell your Loot. could make for a interesting way for combat players to make gil or get cool gear? there's plenty of cool ideas i could come up with but i think that is enough. let me know what you guys think.
Continue reading...