I'm sure this has been covered before, but I think its important to recognise the positives in a sea of negative threads.
Apologies if there were many threads out there upon patch release discussing this - but the search function doesn't work for me to contribute to an existing thread.
I don't post much but I actually really enjoyed 7.3.
- I thought the new extreme was thematically, visually and mechanically really cool and the ff9 theme was something I recognised and enjoyed
- I enjoyed the MSQ storyline
- I enjoyed the villain
- I enjoyed the dungeon (specifically the mechanic where we split into different little arenas and have our own 1v1 boss fight experience of sorts) and the final boss where little Alexandrians are running for their lives before being obliterated
- I thought Jueno was pretty neat as far as casual alliance raids go
- I thought the MSQ had a taste of quest design that felt new and varied. Inspect the city, Fix the floor sigils, input numbers into keypad with clues etc. It makes a world of difference when quest design isn't entirely made up of "run to x, talk to x, inspect x, kill x"
This patch somehow felt like a bit of fresh air in an expansion I haven't enjoyed to date. It's fairly widely agreed that content is too thin and gap between patch dates can feel long - but I felt like this patch quality was actually pretty good (even if the content is limited).
Did you enjoy 7.3?
Continue reading...
Apologies if there were many threads out there upon patch release discussing this - but the search function doesn't work for me to contribute to an existing thread.
I don't post much but I actually really enjoyed 7.3.
- I thought the new extreme was thematically, visually and mechanically really cool and the ff9 theme was something I recognised and enjoyed
- I enjoyed the MSQ storyline
- I enjoyed the villain
- I enjoyed the dungeon (specifically the mechanic where we split into different little arenas and have our own 1v1 boss fight experience of sorts) and the final boss where little Alexandrians are running for their lives before being obliterated
- I thought Jueno was pretty neat as far as casual alliance raids go
- I thought the MSQ had a taste of quest design that felt new and varied. Inspect the city, Fix the floor sigils, input numbers into keypad with clues etc. It makes a world of difference when quest design isn't entirely made up of "run to x, talk to x, inspect x, kill x"
This patch somehow felt like a bit of fresh air in an expansion I haven't enjoyed to date. It's fairly widely agreed that content is too thin and gap between patch dates can feel long - but I felt like this patch quality was actually pretty good (even if the content is limited).
Did you enjoy 7.3?
Continue reading...