7.1 MSQ Low Effort Crowd Scene

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During one of the MSQ scenes there is a crowd with a lot of people gathered and I know this isn't some game design concept used exclusively in this game but the execution of it seems even more low effort than what any company should be doing for something that is considered the main story and not like a NFL Madden crowd.

While it makes some functional sense if the characters were zoomed out and you wouldn't really notice the details, they do it on characters that are in camera cuts that make them very noticeable.

I cannot imagine it would have taken a professional with actual dev tools too much time to just randomly create 20-30 more unique NPCs for a crowd in something important like an MSQ like this. At the very least for the ones that are actually focused on within camera cuts. Besides even just their appearance they could've even done different dyes on the clothes considering how many dye colors are available.

It is crazy to me that they went through this scene and didn't think this stood out as low quality effort when they are shown right out in the open like that.

*this probably applies to the other crowd scene originally in DT I just didn't pay attention at the time since it wasn't nearly as jarring as this time*

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