I don't honestly think there's a point in raiding in this game because of how bad the "DDoS" is. It's honestly depressing. There's no point in doing anything, savage, ultis, deep dungeon, or even normal mode combat content because your progress can be ruined by a whim of DDoS. Deep dungeon solo runs have been ruined by DDoS, deep dungeon leaderboard push attempt ruined by DDoS, DSR first clears when it's free at 3% wiped due to DDoS, mid suppression DDoS, mid CT DDoS, doing the new MSQ dungeon and getting DDoS'ed at last boss 10% HP, just to come back to the game finding out that I've been booted out because it took too long to reconnect from a 1k player queue then having to redo the ENTIRE dungeon, etc.
Square Enix really has to get their shit together to fix this, or at least make efforts to GENEROUSLY compensate their playerbase even if on paper it loses them money — I believe that the DDoS is bad enough to warrant that. And I know that compensating on MMO is a lot different than compensating on a mobile gacha/live service game.
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Square Enix really has to get their shit together to fix this, or at least make efforts to GENEROUSLY compensate their playerbase even if on paper it loses them money — I believe that the DDoS is bad enough to warrant that. And I know that compensating on MMO is a lot different than compensating on a mobile gacha/live service game.
Continue reading...