We need unmitigatable damage

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As long as damage is just a number that can be reduced by a shield or mit, pure healers will always be at a disadvantage unless they can bring some dps buffs or still be able to mitigate damage which is the opposite of what their role is.

The barrier/regen distinction is pointless because every expansion they keep getting tools of the other role and are homogenized further.

Add some unshieldable bleeds, more flat damage and % based damage that cannot be mitigated please.

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