Hello!
Have you acquired your resistance weapon? Ready to face off against the full extent of Cid's daddy issues? Look no further for help with Ol' Misera, because this guide will give you all the info you need to defeat that guy. The reason this took so long was because I spent hours looking at Grenoldt's new glasses-wearing cat assistant. Oh my god, he's perfect...
High Legatus Varis yeet Galvus
All his move names sounds like the forum signatures of your average Stormfront boards user. His weapon of choice matches that of a British ginger dude who likes to yell about how it is Ryne time. His prime directive is to prevent you from revealing the truth about Cid's daddy--although let's be honest, the whole 'he was under the influence of Baha-butt' thing is just a red herring, another layer of security so our dear engineering friend has a bit of denial left in the tank. You fight him to a daring remix of the Castrum Meridianum music.
Setting up your Positions
Before you can pull this hulking man into your party, you need to determine where all your party members will be for certain mechanics. The first portion of setup involves picking out cardinal positions. Make sure if you had a positional that got you far into the fight in another group, you fight tooth and nail for it in the next one, because that is your lucky spot--and if you lose it, you will never, ever clear.
Then, you will need to split the healers into groups for several stack mechanics throughout the fight. Typically, there is a healer who will be willing to take only two party members into his stack, while the other healer has four. This is because they love to challenge themselves. Also, these are just suggestions, so if you are in Stack Group 1 and start feeling like a Stack Group 2 partway into the fight, no one can fault you for following your heart.
Finally, you need to arrange your party in a half-circle for a mechanic late into the fight. Order your party members by your ingame birthdates.
Prepull changes
Remember to pop a Commercial Engineering Manual during countdown because you are stupid adventurer filth who is unable to tell the difference between a toaster and a magitek bit.
Machinists, go to your character panel, and select the option that says 'hide this weapon when unsheathed.' If you pull out your gun during the countdown, Varis will be shocked at you standing your ground with a concealed carry and be stunned for two constitutionally endowed seconds.
The first few strikes
Varis always begins with a raidwide, which drops COMPLETELY RANDOM blue crosses about the arena. He then begins charging up Anime, and you need to get behind him. What isn't so obvious is that his fifth and final slash, the one that goes in the opposite direction of the last four, is possible to clear with a well-timed jump. If you do this, he has a special line of dialogue that reads "Arrrg, I should not have striked at ye legs!"
He will then do a tankbuster that targets any two opponents in front of him. So... all you have to do is have NO ONE in front of him. Nice one Enix, lmfao. It does leave a red cross that shoots forward later.
After that comes Ignis Est, a completely worthless move with the smallest AoE ever. Players should be expected to be able to dodge this after their fifth or sixth attempt. Following this ability is the first stacks. Make sure to exit the inner circle and DO NOT look at the explosion. Look at the damage it does, realize this mechanic will now always be put after other instances or raidwide damage, peer upon your scholar who has cast succor 21 times into the fight so far, and realize just how distant you are from ever getting a clear.
Now, he casts electrified gunshield. Electrified sounds like it should be the counter, it should be the counter, but instead it is the knockback. Civilly protest the improper naming of moves by refusing to get out of the inner circle, out of the way of Ignis Est, and not popping knockback immunity when the charge hits 100.
Next is reinforced gunshield. He puts it on himself, then casts a tankbuster, then chooses to protect either his left/right or front/back with parry barriers. Honestly you should just quit attacking the moment you see the reinforced gunshield's cast bar (tanks, remember to move out of the way of the tankbuster).
He then casts loaded gunshield, and you are now free to attack again. Wait until he starts casting ventus, the green cross, then move into your cardinal position while staying in the inside circle. Then, at around 80 charge on the gunshield, dash to the opposite cardinal, dodge the outer AoE, then take the spread in that spot. This is unnecessary, but it looks really cool.
After this, he will begin a DPS/Heal check. Tanks will need to right click on some interactable objects so do not get your hopes up about reaching a phase two. Keep up the AoE healing, or allow your healers to collude on outsing two DPS members in order to triage their efforts to keep the entire party alive. For black mages, now would be the perfect time to engage in your first round of fire spells. During the downtime before the move, clever white mages can rebind Glare and get one or two casts off--just don't let anyone catch you.
If you have managed to achieve 25k party DPS, you are all set to clear!!!!
Phase Two - Complete Chaos
Phase Two is quite difficult because he randomly goes through three sets of mechanics. Honestly, it is better to wait and see if he accidentally casts 'Malfunctioning Gunshield,' a 1% secret Easter Egg ending to the fight. If he does not, wipe and go through part one again.
For heavily organized statics, here are the movesets:
Reinforced Gunshield
He begins by casting Ignis Est. Get out of the way of the cross, exit the inner circle, and stand in your spread positions. And then, spread your legs wide open as Super Boomer reams you hard with his humongous damage. We're going to have to wait a patch or two for the iLvl to survive this. After this, he just casts that dumb tankbuster again.
Electrified Gunshield
He begins by calling for help like a little bitch. It is considered canon that all ranking members of the Empire have a crippling addiction to magitek bits--you can tell when the cast completes because Varis will bellow thank you for the bits!
Instead of killing these, just like, stand in the very corner and hope the explosives do not hit you. They have too much HP. Make sure to use knockback resistance. Or you can tattoo the layout of the memory prison on your back and your party members can give you a cake with a nail file in it to escape. He casts Anime again after all this. Also, there's these blue crosses in the north you need to dodge--who really cares, though? Varis is such a tryhard.
Reinforced Gunshield
Raidwide. Ventus. Counter. Get away from the cross and stand close. I can't even give a wrong way to do this because it is so incredibly easy. Oh wait, make sure to not attack until he has finished every single move.
Survived all three? Liar. Let's pretend you did though, and go to the next DPS check. It has two moves, followed by nothing. Just empty, silent attacking where your group's output becomes painfully obvious.
Magitek Torch
You're supposed to soak it with your entire party. Instead, just have your tank run off to the edge and die.
Magitek Sparks
Spread out. If you see someone behind you, sidestep back and forth frantically and cross your fingers your bodies don't align.
Phew! Now you are onto the last part.
holy jesus oh gosh oh darn he still has like 50% of his goddamn health
Now is the part where you just gotta go, go, go. No one alive has seen this phase yet, it had to be datamined.
Fortius
He will start casting this after loaded gunshield. Just get to your cardinal and like... trust your instincts. It is followed by a spread, and then a stack, so you might be better seasoning the floor with paprika so it tastes better when you hit it.
And finally, there's a bunch of other random garbage but if your survive the first fortius, let's be honest, you were reading this for fun and didn't need my help in the first place.
CONGRATS!
You've done it! Take your idealized gear, realize it does not show nearly enough skin, and toss it in the trash like the worthless garbage it is. Also, clearing this fight makes you eligible for E5S clear parties, even if you have never done that fight before.
Thank you very much for reading, and good luck out there! ...You're going to need it.
submitted by /u/Papaya_Dreaming
[link] [comments]
Continue reading...
Have you acquired your resistance weapon? Ready to face off against the full extent of Cid's daddy issues? Look no further for help with Ol' Misera, because this guide will give you all the info you need to defeat that guy. The reason this took so long was because I spent hours looking at Grenoldt's new glasses-wearing cat assistant. Oh my god, he's perfect...
High Legatus Varis yeet Galvus
All his move names sounds like the forum signatures of your average Stormfront boards user. His weapon of choice matches that of a British ginger dude who likes to yell about how it is Ryne time. His prime directive is to prevent you from revealing the truth about Cid's daddy--although let's be honest, the whole 'he was under the influence of Baha-butt' thing is just a red herring, another layer of security so our dear engineering friend has a bit of denial left in the tank. You fight him to a daring remix of the Castrum Meridianum music.
Setting up your Positions
Before you can pull this hulking man into your party, you need to determine where all your party members will be for certain mechanics. The first portion of setup involves picking out cardinal positions. Make sure if you had a positional that got you far into the fight in another group, you fight tooth and nail for it in the next one, because that is your lucky spot--and if you lose it, you will never, ever clear.
Then, you will need to split the healers into groups for several stack mechanics throughout the fight. Typically, there is a healer who will be willing to take only two party members into his stack, while the other healer has four. This is because they love to challenge themselves. Also, these are just suggestions, so if you are in Stack Group 1 and start feeling like a Stack Group 2 partway into the fight, no one can fault you for following your heart.
Finally, you need to arrange your party in a half-circle for a mechanic late into the fight. Order your party members by your ingame birthdates.
Prepull changes
Remember to pop a Commercial Engineering Manual during countdown because you are stupid adventurer filth who is unable to tell the difference between a toaster and a magitek bit.
Machinists, go to your character panel, and select the option that says 'hide this weapon when unsheathed.' If you pull out your gun during the countdown, Varis will be shocked at you standing your ground with a concealed carry and be stunned for two constitutionally endowed seconds.
The first few strikes
Varis always begins with a raidwide, which drops COMPLETELY RANDOM blue crosses about the arena. He then begins charging up Anime, and you need to get behind him. What isn't so obvious is that his fifth and final slash, the one that goes in the opposite direction of the last four, is possible to clear with a well-timed jump. If you do this, he has a special line of dialogue that reads "Arrrg, I should not have striked at ye legs!"
He will then do a tankbuster that targets any two opponents in front of him. So... all you have to do is have NO ONE in front of him. Nice one Enix, lmfao. It does leave a red cross that shoots forward later.
After that comes Ignis Est, a completely worthless move with the smallest AoE ever. Players should be expected to be able to dodge this after their fifth or sixth attempt. Following this ability is the first stacks. Make sure to exit the inner circle and DO NOT look at the explosion. Look at the damage it does, realize this mechanic will now always be put after other instances or raidwide damage, peer upon your scholar who has cast succor 21 times into the fight so far, and realize just how distant you are from ever getting a clear.
Now, he casts electrified gunshield. Electrified sounds like it should be the counter, it should be the counter, but instead it is the knockback. Civilly protest the improper naming of moves by refusing to get out of the inner circle, out of the way of Ignis Est, and not popping knockback immunity when the charge hits 100.
Next is reinforced gunshield. He puts it on himself, then casts a tankbuster, then chooses to protect either his left/right or front/back with parry barriers. Honestly you should just quit attacking the moment you see the reinforced gunshield's cast bar (tanks, remember to move out of the way of the tankbuster).
He then casts loaded gunshield, and you are now free to attack again. Wait until he starts casting ventus, the green cross, then move into your cardinal position while staying in the inside circle. Then, at around 80 charge on the gunshield, dash to the opposite cardinal, dodge the outer AoE, then take the spread in that spot. This is unnecessary, but it looks really cool.
After this, he will begin a DPS/Heal check. Tanks will need to right click on some interactable objects so do not get your hopes up about reaching a phase two. Keep up the AoE healing, or allow your healers to collude on outsing two DPS members in order to triage their efforts to keep the entire party alive. For black mages, now would be the perfect time to engage in your first round of fire spells. During the downtime before the move, clever white mages can rebind Glare and get one or two casts off--just don't let anyone catch you.
If you have managed to achieve 25k party DPS, you are all set to clear!!!!
Phase Two - Complete Chaos
Phase Two is quite difficult because he randomly goes through three sets of mechanics. Honestly, it is better to wait and see if he accidentally casts 'Malfunctioning Gunshield,' a 1% secret Easter Egg ending to the fight. If he does not, wipe and go through part one again.
For heavily organized statics, here are the movesets:
Reinforced Gunshield
He begins by casting Ignis Est. Get out of the way of the cross, exit the inner circle, and stand in your spread positions. And then, spread your legs wide open as Super Boomer reams you hard with his humongous damage. We're going to have to wait a patch or two for the iLvl to survive this. After this, he just casts that dumb tankbuster again.
Electrified Gunshield
He begins by calling for help like a little bitch. It is considered canon that all ranking members of the Empire have a crippling addiction to magitek bits--you can tell when the cast completes because Varis will bellow thank you for the bits!
Instead of killing these, just like, stand in the very corner and hope the explosives do not hit you. They have too much HP. Make sure to use knockback resistance. Or you can tattoo the layout of the memory prison on your back and your party members can give you a cake with a nail file in it to escape. He casts Anime again after all this. Also, there's these blue crosses in the north you need to dodge--who really cares, though? Varis is such a tryhard.
Reinforced Gunshield
Raidwide. Ventus. Counter. Get away from the cross and stand close. I can't even give a wrong way to do this because it is so incredibly easy. Oh wait, make sure to not attack until he has finished every single move.
Survived all three? Liar. Let's pretend you did though, and go to the next DPS check. It has two moves, followed by nothing. Just empty, silent attacking where your group's output becomes painfully obvious.
Magitek Torch
You're supposed to soak it with your entire party. Instead, just have your tank run off to the edge and die.
Magitek Sparks
Spread out. If you see someone behind you, sidestep back and forth frantically and cross your fingers your bodies don't align.
Phew! Now you are onto the last part.
holy jesus oh gosh oh darn he still has like 50% of his goddamn health
Now is the part where you just gotta go, go, go. No one alive has seen this phase yet, it had to be datamined.
Fortius
He will start casting this after loaded gunshield. Just get to your cardinal and like... trust your instincts. It is followed by a spread, and then a stack, so you might be better seasoning the floor with paprika so it tastes better when you hit it.
And finally, there's a bunch of other random garbage but if your survive the first fortius, let's be honest, you were reading this for fun and didn't need my help in the first place.
CONGRATS!
You've done it! Take your idealized gear, realize it does not show nearly enough skin, and toss it in the trash like the worthless garbage it is. Also, clearing this fight makes you eligible for E5S clear parties, even if you have never done that fight before.
Thank you very much for reading, and good luck out there! ...You're going to need it.
submitted by /u/Papaya_Dreaming
[link] [comments]
Continue reading...