[Spoiler: M12S] Finished blind progging the tier! Raidplans included!

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My blind prog team got our first clear of M12S lastnight and I thought I'd share it here! We have had so much fun blind progging this tier, our strats have landed sometimes identical to PF as well as sometimes very different from PF (from what we know anyway!)

I thought I would share all of the raidplans that we came up with/used throughout progging the tier so people can have a browse if interested. Some of the plans have been adjusted after they were made, but not updated on the plans themselves but I'll explain where that happened with each link.

Vamp Fatale​


Vamp took us two nights to clear and mostly we didn't require any raidplans for her mechanics, the only one we did create a plan for was:

Hell in a Cell - https://raidplan.io/plan/f9fwjsd79gbzhgkc

The Xtremes​


The Xtremes were probably the fight where we felt there was the most creative freedom in the mechanic solutions. Fire/Watersnaking especially took us quite a lot of theorising on how we were going to go about it. The fight took us six nights to clear and we had 3 raidplans for this fight covering:

First 4 minutes - https://raidplan.io/plan/fcyw9pp2bfqhwe3g (The fire puddles ended up changing to give us more room as well as us dragging the boss to the wall to open more room for cutback blaze hits)

Fire/Watersnaking - https://raidplan.io/plan/KpaTeafmwDxaPd-3 (Cutback blaze at the end here was changed to face the open corner blues come from instead of back down the arena inbetween the fire puddles)

Final Alleyoop - https://raidplan.io/plan/jhd4hff7yaf9vjta

Watery Grave we originally did by having deep blue dash in a triangle pattern around the bubble while Red Hot dashed straight through back and forth. After clearing we adopted a strat to have both dashes just go back and forth. The half room section that follows we figured out the same way as Hector shows in his guide video.

The Tyrant​


Tyrant took us 13 nights to clear and we spent the longest amount of time on the split arena section, the positioning being so precise took people lots of time to get used to. Weapons were very straightforward as well as Dance of Dominion, although we do have both parties stand to the same side when he uses a sword! Orbital Omen was quickly figured out how to dodge by one member who became our danger dorito guide. Ecliptic took us a while before we figured out that the players closer to the center of the tower became tether targets. We ended up using 3 raidplans for this fight:

Meteorain - https://raidplan.io/plan/5qwbpshh994suaa9

Majestic Meteor - https://raidplan.io/plan/2arg77kf29yfkagy

Ecliptic Stampede - https://raidplan.io/plan/pycwtgx73t6feywf (We figured out that the closer to the middle of a tower became the tether target. We had lava puddle people stand north of the boss and non-tether from towers stand south. Then split onto intercardinals if Four-Way or stay north/south if it was Two-Way)

Lindwurm​


What a surprise we got when half the party fell over to the very first 'Fixer' cast this boss did! This was where we felt that there were more puzzle mechanics which we loved! Part one took us 8 nights to clear and part two took us 16 nights. Between the two halves we created 6 raidplans:

Cruel Coil - https://raidplan.io/plan/M775TbG61Xdy2mjm (This plan eventually changed so that everyone stayed in the center and just moved when it was their turn to. But when we were early with figuring this mechanic out we seperated out a bit for visual clarity)

Dragon Head Tank Beam Positions - https://raidplan.io/plan/grtc3ev7xa2xpvc7

Curtain Call Positions - https://raidplan.io/plan/gt4c5d98b5h4t4rv

Replication 1 - https://raidplan.io/plan/hjhy6xpjp8vvxz35

Replication 2 - https://raidplan.io/plan/EVkyt8m1nyW2tXm9

Idyllic Dream - https://raidplan.io/plan/rL6Cq0uzBhI1UTLB (We did not end up using the alternate strat on page 15 for grabbing tethers. It took us a while to figure out each section of this mechanic, specifically how to resolve tethers while making re-enactment possible and as nice as possible for us. Once we got to towers and saw the 3 clones performing snaking kick and power gusher again the end of the mechanic was very quick to figure out and perform.)

Honestly this was a fantastic savage tier and we have had a blast progging it! How long each boss took us may be a little inaccurate due to missed/cancelled raid nights. For any sections that don't have raidplans we have either just talked through a solution and everyone has understood the plan or we have had quick drawings/diagrams instead of a raidplan. I can definitely share some of them if there are specific parts people might be interested in!

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