With the introduction of Dawntrail, we have lost a number of good (Damage based) gap closers which the majority of players really misses, such as DRK's Plunge, GNB's Rough Divide, and DRG's Spineshatter Dive, all for the sake of reducing job busyness.
Yet, there was a far logical solution to this that can even be implemented on all damaging gap closers, which is.. (Preventing their execution if the target is within Melee range), making them only available if the target is far, and at the same time achieve their goal of reducing Job busyness during burst.
Would love to read your feedback? Do you have other suggestions? Or are you satisfied with what we have?
Continue reading...
Yet, there was a far logical solution to this that can even be implemented on all damaging gap closers, which is.. (Preventing their execution if the target is within Melee range), making them only available if the target is far, and at the same time achieve their goal of reducing Job busyness during burst.
Would love to read your feedback? Do you have other suggestions? Or are you satisfied with what we have?
Continue reading...