Been playing ninja for years and there is one problem with ninja that no one seems to talk about which is using doton in dungeons. There are a few issues which have exist since endwalker and need to be address because its very annoying to use in dungeons, for three reasons.
1.Doesn't last long enough to complete your rotation and throws it off, because you have to constantly keep it up every 18 seconds which is just not enough time to do your rotation and get as much damage out as possible
2.you have to use it because most of your damage is tied to it against mobs which is another problem
3.It needs to actually follow around you so the tank doesn't have to worry about pulling the mobs in because yes its annoying when they actually dont know to do so and it would make a lot more since and be more convenient for it to follow around you anyway.
So these are to three changes that should happen.
-increase the duration to maybe 30 seconds because nerfing it after shadow bringers never made sense in the first place
-make doton actually follow around you which will fix a lot of problems such as the tank having to know to pull the mobs in which can also be annoying for both the tank and the person playing ninja.
-make it to where the moajority of your damage is no longer tied to doton.
These are just the 3 changes I would do which would make ninja a lot better and less annoying to play in dungeons.
Continue reading...
1.Doesn't last long enough to complete your rotation and throws it off, because you have to constantly keep it up every 18 seconds which is just not enough time to do your rotation and get as much damage out as possible
2.you have to use it because most of your damage is tied to it against mobs which is another problem
3.It needs to actually follow around you so the tank doesn't have to worry about pulling the mobs in because yes its annoying when they actually dont know to do so and it would make a lot more since and be more convenient for it to follow around you anyway.
So these are to three changes that should happen.
-increase the duration to maybe 30 seconds because nerfing it after shadow bringers never made sense in the first place
-make doton actually follow around you which will fix a lot of problems such as the tank having to know to pull the mobs in which can also be annoying for both the tank and the person playing ninja.
-make it to where the moajority of your damage is no longer tied to doton.
These are just the 3 changes I would do which would make ninja a lot better and less annoying to play in dungeons.
Continue reading...