I’ve been spending a fair bit of time with Keybound Brawler lately and I’m thoroughly enjoying it. It’s snappy, fun and relies on quick reflexes, which makes a nice change of pace.
What I particularly appreciate is that individual scores are hidden. It stops people from pointing fingers or starting the usual blame game at the end of a round, so you can just focus on your own reaction times without dealing with scoreboard toxicity. I really hope the dev team keeps this approach for future side content.
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What I particularly appreciate is that individual scores are hidden. It stops people from pointing fingers or starting the usual blame game at the end of a round, so you can just focus on your own reaction times without dealing with scoreboard toxicity. I really hope the dev team keeps this approach for future side content.
Continue reading...