Jasmin
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Central Apollyon
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Four Leg Form

Two Leg Form
[edit]
Proto-Omega
Proto-Omega has about 26000 HP.
Don't be in too much of a hurry to kill Proto-Omega; the more Gunpods it spawns, the more loot you can get from them. If you can survive the final form for a while, it's best to keep kiting it around farming Gunpods until you're almost out of time.
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- Central Apollyon is a subsection of the Apollyon zone in the Limbus region.
- It is reached via the Teleport-Dem (or Mea) crag entrance to Al'Taieu.
- Enter by trading Charcoal Chip, Magenta Chip, Smalt Chip, and Smoky Chip to the Swirling Vortex in Apollyon.
- 30 minute limit, no extensions.
- There is only one level.
- Title granted: Apollyon Ravager
- Xbox 360 Achievement granted: Apollyon Ravager (20 Gamerscore)

Four Leg Form

Two Leg Form
[edit]
Proto-Omega
Proto-Omega has about 26000 HP.
- It is immune to Gravity, Bind, Dispel, and Blind.
- It is susceptible to Slow, Paralyze, Elegy, Requiem, Threnody, Finale, and Stun.
- It seems to take the most damage from Blizzard nukes (~618), but Thunder is also good (~581).
- It is highly resistant to Dark.
- It is not affected by CCB Polymer Pumps.
- It starts out on four legs and switches stances every two minutes after first aggro.
- On four legs he is extremely resistant to physical damage, and nukes hit for about 70% damage.
- On two legs he is vulnerable to physical damage, and nukes hit for about 10% damage.
- Melee attacks do ~500 damage.
- Suggested strategy: Kite or tank with Paladin.
- If you try to stun everything in this form, you'll probably just stun Stun Cannon and Floodlight, which works out well.
- At 25% HP he switches into his final form, which looks the same as the two legs form, but is significantly different.
- Melee attacks do ~600 damage.
- The final form takes 50% damage from both physical and magical attacks.
- The final form spams special attacks (Pod Ejection, Colossal Blow and Laser Shower).
- Suggested strategy: Kite.
- Four Leg Form:
- Guided Missile: Targeted 10'(?) AoE ~400-750 physical damage, absorbed by Utsusemi (4 sec to use)
- Ion Efflux: Cone Attack Paralysis (4 sec to use)
- Target Analysis: 10'(?) AoE Absorb-ALL, absorbed by Utsusemi (4 sec to use)
- Pile Pitch: Massive damage, hate reset and Bind (30 sec), ignores Utsusemi (90% of current HP, reduced by -physical damage gear) (4 sec to use)
- Rear Lasers: Damage and Petrification, used when someone behind Omega gets hate
- Two Leg Form:
- Sometimes uses Pod Ejection while switching into two leg form.
- Guided Missile II: Targeted 15'(?) AoE ~475 magic damage, IGNORES Utsusemi (5 sec to use)
- Hyper Pulse: 20' AoE ~300 magic damage, Gravity (60 sec) and short Bind (6 sec), wipes Utsusemi (4 sec to use)
- Stun Cannon: Targeted 20'(?) AoE ~300 magic damage and Paralysis, ignores Utsusemi (6 sec to use)
- Floodlight: Targeted 15'(?) AoE ~300 magic damage, Flash (10 sec), Blind (35 sec) and Silence, ignores Utsusemi (6 sec to use)
- Final Form (two legs):
- Pod Ejection: Spawn a Gunpod (3 sec to use)
- The Gunpods have about 2000 HP, so two Tier IV nukes or Spirits Withins should knock them out. Kill them ASAP, they hit hard.
- They drop one of the following: 6 Ancient Beastcoins, an AF+1 material, one of the chips you used to enter the battle, or a synthesis material.
- Colossal Blow: Massive damage, knockback and hate reset, ignores Utsusemi (4 seconds to use)
- Laser Shower: Cone Attack ~150-900 damage (6 seconds to use)
- Damage is reduced by kiting; this seems to follow the same rules as Wyrm breath.
- Pod Ejection: Spawn a Gunpod (3 sec to use)
Don't be in too much of a hurry to kill Proto-Omega; the more Gunpods it spawns, the more loot you can get from them. If you can survive the final form for a while, it's best to keep kiting it around farming Gunpods until you're almost out of time.
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