FATEs are getting deleted at a rate that's higher than normal before 7.4, not just because of the extra 6% Damage you threw us, but also the fact that Zeninage is insanely powerful for how cheap it is. Phantom Samurai gets the most power just from throwing the power of money around, and just doing that alone? You don't have to even think twice as the FATE dies in seconds.
CEs are scaled properly per people, but FATEs? They only scale off the people that even touched the mob, and even then if it melts in seconds before anyone can hit it, then it's going to remain that way. It won't scale for say, 72 people mobbing an entire Pot FATE. While OC was designed horribly with the FATE Treadmill, I do think it does the entire zone a disservice if you're mowing down everything in seconds with just pressing Zeninage.
Either they should NERF Zeninage(which is currently 1500 pot), or FIX YOUR SCALING.
If something is bumrushed in seconds, give it a major increase in Health to compensate so it doesn't get mowed down repeatedly by Zeninage, because that's what's happening right now in OC, regardless of the Masteries you have.
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CEs are scaled properly per people, but FATEs? They only scale off the people that even touched the mob, and even then if it melts in seconds before anyone can hit it, then it's going to remain that way. It won't scale for say, 72 people mobbing an entire Pot FATE. While OC was designed horribly with the FATE Treadmill, I do think it does the entire zone a disservice if you're mowing down everything in seconds with just pressing Zeninage.
Either they should NERF Zeninage(which is currently 1500 pot), or FIX YOUR SCALING.
If something is bumrushed in seconds, give it a major increase in Health to compensate so it doesn't get mowed down repeatedly by Zeninage, because that's what's happening right now in OC, regardless of the Masteries you have.
Continue reading...