Ffxiv The Unending Journey Savage - An Ironman Challenge

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With the slow down on major content releases until Endwalker / 6.0 and a wind down up on pre-existing content in 5.4 / 5.5, I've been thinking on possible ways to present some form of long term challenge to tide myself over till Fall this year, one with a more masochistic approach than what's presented in game currently.

So I present to you, "The Unending Journey (Savage)" A Culmination of the original 2.X Levelling process mixed with Omni-crafter hell and Min iLvl restrictions.

https://docs.google.com/document/d/13bSu-Krkh2xW1wnQBKoD1x4qnlvdHNxcd5NI6aYevxE/edit?usp=sharing

Heavily inspired by the Ironman mode runs from WoW, along with a few others in the XIV community that have been posted in the past.

Unfortunately due to XIV's crafting system being so heavily dependent on Scrip / Tradeable items it doesn't stick to the pure 'Ironman' template, but has been adapted to ensure you can't just tome gear your way to the end of ShB and actually have to engage with content.

Some early game allowances also as depending on starting city you may be ridiculously limited on gearing options, This is mainly for those starting in Limsa Lominsa as being ocean locked and having only fisher available may actually make this impossible, but once you hit Sastasha the real challenge begins!

Yes I know it may seem like "this is levelling up normally with side quests, except with some pointless restrictions on gear with tedious restrictions" but with the constant threat of death being around every turn, is it really (Yes.. Yes it is)

Also added in some interesting modifiers for anyone 'Brave' enough to stream this. Let me know what you think, I'd love feedback on this as there is plenty of room refinement here.

submitted by /u/Darksword64
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