Topic only considers about PF groups.
Situated as a third floor savage fight of 7.4 tier, for PF groups, DPS check is super overturned. It's week 3 after Savage started and AAC M3S still requires no death and no DD from PF players which is ridiculous. Mechanic-wise, it's not that fun. Before arena split, it's just repetitive random weapons plus meteor, TB, and orbital omen. Arena split and Ecliptic Stempede are not fun mechanics either. With such a boring design of mechanics, for PF groups, dramatically increasing DPS check is not a well-thoughtout decision. Many PF players have spent only several hours to prog to the final enrage stage but can not be able to clear the fight due to the increased DPS check. It would be more fun if AAC M3S has nore interesting mechanics and lowered DPS check. Considering the difficulty of each savage fight and offering players a feeling of success, AAC M3S failed big time. Many PF players feel frustrated right now due to tight DPS check. Hopefully in the future, dev will reflect on this tight DPS check design failure, and design the third floor savage fight with more interesting mechanics and less DPS check.
Continue reading...
Situated as a third floor savage fight of 7.4 tier, for PF groups, DPS check is super overturned. It's week 3 after Savage started and AAC M3S still requires no death and no DD from PF players which is ridiculous. Mechanic-wise, it's not that fun. Before arena split, it's just repetitive random weapons plus meteor, TB, and orbital omen. Arena split and Ecliptic Stempede are not fun mechanics either. With such a boring design of mechanics, for PF groups, dramatically increasing DPS check is not a well-thoughtout decision. Many PF players have spent only several hours to prog to the final enrage stage but can not be able to clear the fight due to the increased DPS check. It would be more fun if AAC M3S has nore interesting mechanics and lowered DPS check. Considering the difficulty of each savage fight and offering players a feeling of success, AAC M3S failed big time. Many PF players feel frustrated right now due to tight DPS check. Hopefully in the future, dev will reflect on this tight DPS check design failure, and design the third floor savage fight with more interesting mechanics and less DPS check.
Continue reading...