Yokai Blu Rage?

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The new Yokai event seems to have brought up a rather unfortunate issue with BLU mages.

The Missile and Tailscrew skills allow Blue Mages to take a Fate Boss to 50% health or (if lucky with Tailscrew) 1 health. It was never an issue before Yokai because BLU gets reduced XP from FATEs compared to just killing normal mobs. Now Yokai Watch is back though, everyone is wanting max contribution in FATEs in huge zergs and Blue mages are causing some issues.

I've already seen multiple shouts asking BLUs to stop using Missiles because if a BLU reaches a Fate first they can obliterate it in 2 seconds and noone else has a hope in getting any contribution. It can even affect big AOE packs given missiles.

I'm also using the event to casually level BLU from 50 to 60 too but I can definitely see a massive wave of hatred forming for BLUs as its so easy for them to abuse a farming zone and deny people FATE xp.

Is this only a problem in certain zones, or are people seeing this across lots of different types of FATEs rather than just the big bosskilling ones?

submitted by /u/Sapphidia
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