Would it be possible to allow flight in dungeon Exploration Mode?

RSS News

Syndicated News Service
This is a request from the Gpose community.

Due to the lack of a wide angle lens option in Gpose, the parallax of distant objects in certain dungeon locations when trying to view the tops of the interior of dungeon shots for background/scenic shots is noticeable and distracting.

Short of adding a vertical axis slider in Gpose, there's not much to do about this, but if we had mount flight in Exploration Dungeons, it'd solve the problem and be a pretty heckin cool new feature for people to get more detailed views of the dungeons.

I know the amount of work for this would be on par with adding flight to the ARR zones - you'd have to add vertical invisible walls and boundaries - and it wouldn't make sense in many zones that are wholly interior like Wanderer's Palace.

But zones that are predominately outdoor, like Hullbreaker Isle, Brayflox's Longstop, or newer ones like Dead Ends or Tender Valley, would be prime candidates for partial flight bubbles.

And the screenshot lovers would have a grand old time.

Continue reading...
 
Back
Top