This has been on my mind for a long time.
I'm aware XIV was designed so that you can make it to the endgame by playing solo 90% of the time.
But one thing I always wanted to try was start over with a new character, and experience the whole game in the least solo manner possible, with a fixed party from the beginning, progressing through the scenario, quests, leveling together with one or more players, and doing unlockable content as soon as possible without the undersized option, without gear that didn't exist when that content was introduced.
Basically, without the usual rush for endgame or, well, any rush at all.
And I don't mean I want to do this for sake of achieving it. I want to do this because I just want to try and see how much more fun the experience will be.
I'm getting tired of the strange loneliness of the normal experience I have. I get being on our own separate ways to do crafting stuff, but I really miss going on an adventure TOGETHER, not just queuing for instances once in a while.
I got curious if anyone would think this sounded like fun or not. Because the people I do talk with over discord and such are just too interested in just going on with the story at their own pace and/or not interested in making a new character just for this.
I would go in more detail about how I imagined this would be organized, but I'm not optimistic people would be very interested so I won't bother.
I'll just say it would be great to reach a consensus in how to get such thing done without making it feel stressful and a huge commitment but also not done so sparingly the steam would be lost due inactivity.
Yeah I know this would be a hundred times easier to do with friends. But for some people that option never exists.
By the way about starting from *scratch I mean account-wide mail items would be fine. Although it could get unbalanced with specific items like aetheryte earrings and friendship circlets, I guess?
Continue reading...
I'm aware XIV was designed so that you can make it to the endgame by playing solo 90% of the time.
But one thing I always wanted to try was start over with a new character, and experience the whole game in the least solo manner possible, with a fixed party from the beginning, progressing through the scenario, quests, leveling together with one or more players, and doing unlockable content as soon as possible without the undersized option, without gear that didn't exist when that content was introduced.
Basically, without the usual rush for endgame or, well, any rush at all.
And I don't mean I want to do this for sake of achieving it. I want to do this because I just want to try and see how much more fun the experience will be.
I'm getting tired of the strange loneliness of the normal experience I have. I get being on our own separate ways to do crafting stuff, but I really miss going on an adventure TOGETHER, not just queuing for instances once in a while.
I got curious if anyone would think this sounded like fun or not. Because the people I do talk with over discord and such are just too interested in just going on with the story at their own pace and/or not interested in making a new character just for this.
I would go in more detail about how I imagined this would be organized, but I'm not optimistic people would be very interested so I won't bother.
I'll just say it would be great to reach a consensus in how to get such thing done without making it feel stressful and a huge commitment but also not done so sparingly the steam would be lost due inactivity.
Yeah I know this would be a hundred times easier to do with friends. But for some people that option never exists.
By the way about starting from *scratch I mean account-wide mail items would be fine. Although it could get unbalanced with specific items like aetheryte earrings and friendship circlets, I guess?
Continue reading...