Wonderous Tails Rework Idea

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I would really like the Devs to consider the idea of reworking how the WT system works. Ideally create two variants so not to disrupt the current flow of WT as it is now.

Wonderous Tails is a great and engaging concept for players to come together and tackle old content together especially as the game ages and using the Party Finder System for that is helpful as well! However with the current expansion of Dawntrail, its become a bit too passively easy to go into older content and go in unsync to just unlock seals and potentially get your lines. Now while I do enjoy the gamble for something as easy to acquire knowing it requires luck. The current Version of Wonderous Tails is a nice to have way to play the game.

I would like for the Devs to introduce the idea of a different type of Wonderous Tails, one where all the content is done synced at the Minimum Item Level and Echo Disabled with the extreme to savage difficulty included. This all includes Hard Dungeons, Extreme Trials, Chaotic Alliance Raids, and Savage Raids

The current wonderous tails books acquired by players are also differentiated per player so not every player has the same quests to complete for their seals. It would be best if the Mine Tails Books were ALL shared across ALL players and reset every 2 weeks just like the Wonderous.

Realistically the rewards for doing this MINE Tails, as I'll call it for now would increase a lot of engagement in older content and also be a new source for players to use the party finder for older content better than ever before. The following benefits for Mine Tails are:

1. Party Finder increases exponentially with dungeons/trials/raids/alliances
2. It enables players to go back to doing older content so there is not so much of a rush to catch up to the content available in the current expansion.
3. It has its own unique currency system that can be acquired similar to faux hallows that can be traded for unique and untradable gear.
4. It doesn't require creating new content since it can recycle the old.

I would think it best for the devs to include 3 Hard Dungeons, 1 Chaotic Alliance Raid 4 Extreme Trials, 8 Savage Raids. Increasing the engagement for all of the older content to be used.

I always hear new players wanting an incentive to do older content and granted there are a handful of players that unlock a legacy trial or raid but have to spend hours in the Party Finder to do so just shows there is at least a player out there that has the interest but the playerbase an also be rewarded for keeping the old content in rotation.

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