With Viper distance adjustments, please change DRG's Starcross distance

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The same logic should apply to DRG's Starcross that applied to Viper's moves.

I should also point out that it is NOT a Weaponskill. When you look at all of DRG's other "Abilities", none of them have to be in melee range. Also, when you look at the animation itself it is basically another "jump" much like most other moves anyway which makes sense for the job.

I feel like this was maybe an oversight considering all of the above, particularly the animation. I see no reason why it shouldn't be 20y like the other "jump"-style attacks, or at the very least do it as 5y instead of 3y for the same reason that applies to Viper.

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