Why Erenville succeeded as a character where others did not

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I'm dropping this in the Lore category for multiple reasons, but primarily because it speaks to how Erenville and a few other MSQ characters were introduced and handled correctly in the storyline and sidequests over the various expansions.

Yoshi P apparently expressed the dev team's concerns over introducing new characters, versus keeping the old cast around.

We're not bound to immediately hate new characters! But I think they need to be introduced briefly, cycled out of MSQ, and left to cook a bit before being thrust into the spotlight again.

Characters that were introduced EARLY and then got turned into MSQ companions later that we love a bunch:
  • Krile was name dropped by Minfilia during a linkshell call because of the disappearance of the Isle of Val in base ARR or early 2.X if I remember right.
  • Yugiri was introduced during the ARR 2.X series but did not get her time to shine until Stormblood.
  • The Warriors of Darkness were introduced in the 3.X series but did not get their time to shine until Shadowbringers. We love Ardbert!
  • Erenville was introduced during Endwalker MSQ very briefly. We've had two and a half years to be intrigued by him.

My recommendation to Yoshi P, the development team, and the writing team, is to give us a brief introduction to a new character as early as possible in MSQ (NOT side content... don't make another mistake like G'raha - I love him but forcing new players to do CT was a ham fisted solution to that problem) before making them become a full time companion or the "main star" of their own expansion.

For example, a character that I'm genuinely intrigued by and would like to know more about that was only barely mentioned in MSQ so far is.... Shale. 10/10 character design, I'm guessing she's Ysayle's soul shard companion, and I'd like to get to know her better. (Make her the star of 8.0 as a hacker queen and it's justified IMO /s)

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