What's Wrong With Sch And How I Envision A Rework

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To begin with the why I have done a rework of SCH is because after playing him a lot during this expansion and remembering me how it was during ARR & HW, I just realized how this job has been destroyed like AST. It wasn’t so much apparent at first, but now I can see it.

To me, SCH was defined by three themes : Fairy, Poison and Strategy.

Fairies are still here but it lost so much. Already, no more Selene (didn’t summon her a single time during ShB) and Seraph came with new icons but same effect than Eos. What is the purpose of this ?
Fairies are not as helpful as it was before. Now, they are just adding an extra delay on 1/6 of our kit’s animation for no reason. Overall, we have too many restrictions/constraints giving me the feeling I don’t control my fairies anymore, nor I can lean on them.
I want to see them as partner again ! We need more interaction with them and we need to feel them in combat !!

Poison represented by DoT was the principal damage output of SCH. After putting our DoT, we could do some healing waiting to apply DoT again (we could still use Ruin though). I don’t necessarily want this for us today, but we need way more Poison actions. After all, we can’t denied we came from Arcanist class. Not only for the theme, but the dynamical aspect of SCH gameplay was about managing DoT.

Strategy was maybe the only part which has been developed along the years, but the different ultimate skills (60/70/80) are not well done in my opinion. They added more and more restrictions each time, preventing us to play a part of our kit for some. They are mostly undertuned and clunky/broken when arrived in game (I’am looking at you Dissipation / Fey Union). It took months or even years (4 years for Dissipation) to be fixed but they are still not as powerful as I would like to see considering the disadvantages they bring.
The strategy I envision is not really different from what we have, but just a kit with a better synergy and less useless/boring/clunky restrictions.

In the end, SCH needs to recover fully his different themes thus allowing to reform his complete identity. By doing that, his gameplay will be richer, deeper, more interesting and fun to play with than ever.

So now, allow me to present my version of SCH modifying the current iteration while bringing old actions from before plus new actions from mine.
I hope you will enjoy it and SE too !

You can access to the job via google sheet : Scholar

Or see the changelogs :

Actions :

Ruin (lvl 1)
- Potency has been reduced from 160 to 140.

Bio (lvl 2)
- Potency has been increased from 20 to 40.
- Duration has been reduced from 30s to 15s.

Physick (lvl 4)
- No change.

Summon Eos (lvl 6) [Rework]
- The action is now an ability (CD : 5s) and is distinct from Summon Selene.
- Eos possess now his proper gauge.
- Embrace has been renamed into Embracing Dawn and increases Eos gauge by 5.
- Whispering Dawn and Fey Illumination have been added back to Eos skills.


Summon Selene (lv 6) [Rework]
- The action is now an ability (CD : 5s) and is distinct from Summon Eos.
- Selene possess now his proper gauge.
- Embrace has been renamed Embracing Dusk and increases Selene gauge by 5.
- Whispering Dusk has been added to Selene skills. (CD : 60s)
- - Add periodically a shield applying cumulatively on teammate with a potency of 100 for 21s.
- Fey Wind has been added to Selene skills. (CD : 120s)
- - Increase the attack speed by 3% and movement speed by 25% of party members for 21s.

Resurrection (lvl 12)
- No change.

Miasma (lvl 18) [New]
- Deal unaspected damage with a potency of 100.
- Deal unaspected damage over time with a potency of 20 for 30s.

Bio II (lvl 26)
- [Trait] Still upgrades Bio to Bio II.
- Potency has been increased from 40 to 50.
- Duration has been reduced from 30s to 15s.

Adlo (lvl 30)
- Catalyze effect from critical Adlo takes now the damage first before Galvanize.

Succor (lvl 35)
- No change.

Ruin II (lvl 38)
- Potency has been reduced from 200 to 160.

Aetherflow (lvl 45)
- No change.

Energy Drain (lvl 45)
- It increases now the gauge of the current fairy Eos or Selene by 10.

Lustrate (lvl 45)
- It increases now the gauge of the current fairy Eos or Selene by 10.

Miasma II (lvl 46) [New]
- Deal unaspected damage to all nearby enemies with a potency of 125.
- Deal unaspected damage over time with a potency of 15 for 15s.

Sacred Soil (lvl 50)
- [Trait] Sacred Soil enhanced has been reworked (lvl 78 → lvl 68).
- Increases the duration from 15s to 20s.
- It increases now the gauge of the current fairy Eos or Selene by 10.

Bane (lvl 50) [New]
- Extends Arsenic and Cyanide effects affecting currently the target to nearby enemies.
- It increases the gauge of the current fairy Eos or Selene by 10.
- Cost 1 Aetherflow stack.

Indomitability (lvl 52)
- It increases now the gauge of the present fairy Eos or Selene by 10.
- Cost has been changed to be either 1 Aetherflow or 1 Angelic Aetherflow.

Broil (lvl 54)
- Potency has been reduced from 240 to 210.

Deployment Tactics (lvl 56)
[Trait] Deployment Tactics enhanced (lvl 78) [New].
- Extends the effect of Excogitation cast on self or target to party members but its potency is reduced by 60%.

Emergency Tactics (lvl 58)
- MP for next Adlo or Succor is reduced by 50%.
- Recast time has been increased from 15s to 30s.

Summon Seraph (lvl 60) [Rework]
- The ability cost 50/50 (Eos/Selene gauge) in combat and 0/0 out of combat and last 30s. (CD : 120s)
- Seraphic Veil untouched.
- Angel’s Song has been added to Seraph skills. (CD : 60s)
- - Gradually restore the HP of all nearby party members with a potency of 120 for 12s and add gradually a shield applying cumulatively on teammate with a potency of 100 for 12s.
- Angelic Benediction has been added to Seraph skills. (CD : 60s)
- - Grants you Angelic Aetherflow at 3rd degree (only in combat) until Seraph disappears. Allows the execution of Adlo, Succor, Indomitability and Excogitation being a critical hit.
- - Cost 1 Angelic Aetherflow.

Excogitation (lvl 62)
- It increases now the gauge of the current fairy Eos or Selene by 10.
- Cost has been changed to be either 1 Aetherflow or 1 Angelic Aetherflow.

Arsenic (lvl 64) [New]
- [Trait] Upgrades Bio II to Arsenic.
- Deal unaspected damage over time with a potency of 60 for 15s.

Broil II (lvl 64)
- Potency has been reduced from 260 to 230.

Chain Stratagem (lvl 66)
- No change.

Fey Deployment (lvl 70) [New]
- Summon the 2nd fairy Eos or Selene while the 1st is already in combat. They cast together Embracing Aurora on the target being healed last by Physick or Science. Otherwise, they focus together the ally with the least HP.
- They can’t use their abilities and Seraph or Feo Ul can’t be summoned.
- Duration : 20s. (CD : 120s)
- The pet summoned by this ability leaves the battlefield at the end of the duration.
- Using Aetherflow abilities increase Eos and Selene gauges both.

Cancel Fey Deployment (lvl 70) [New]
- Cancel the current Fey Deployment and the pet summoned by this ability leaves the battlefield.

Embracing Aurora (lvl 70) [New]
- Restores target’s HP with a potency of 350.
- Increases Selene Gauge and Eos Gauge by 5.

Cyanide (lvl 72) [New]
- [Trait] Upgrades Miasma to Cyanide.
- Deal unaspected damage with a potency of 150.
- Deal unaspected damage over time with a potency of 40 for 30s.

Broil III (lvl 72)
- Potency has been reduced from 280 to 250.

Art of War (lvl 46 → lvl 74) [Rework]
- Upgrade Physick into Science.
- When you execute Science, it turns into Steel.
- When you execute Steel, it turns into Science.
- Duration : 15s. (CD : 90s)

Science (lvl 74) [New]
- Restores target’s HP with a potency of 600.
- This action can’t be assigned to a hotbar.

Steel (lvl 74) [New]
- Deal unexpected damage with a potency of 450.
- This action can’t be assigned to a hotbar.

Art of Poison (lvl 76) [New]
- Increase by 50% the potency of the current Arsenic, Cyanide and Miasma II affecting the target.
- Duration : Time remaining on original effects. (CD : 120s)

Summon Feo Ul (lvl 80) [New]
- The ability cost 80/80 (Eos/Selene gauge) in combat and 0/0 out of combat and last 30s. (CD : 180s)
- Dreamlike Enchantment has been added to Feo Ul skills.
- - Deal unaspected damage with a potency of 120 on the same target as you. Otherwise, on the target with the least HP.
- - Grants 1 Dreamlike stack to Feo Ul.
- Pixies Sneer has been added to Feo Ul skills. (CD : 60s)
- - Reduces by 5% the damage dealt by enemies around for 15s. The reduction is increased by 1% for each Dreamlike stack on Feo Ul.
- Pixie Malice has been added to Feo Ul skills. (CD : 60s)
- - Grants you Pixie Aetherflow at 3rd degree (only in combat) until Feo Ul disappears.
- - Executing Adlo and Succor grants Trapped Galvanize, a barrier exploding with Galvanize if destroyed and dealing damage to enemies in a radius of 5y.
- - Potency (Adlo) : 300
- - Potency (Succor) : 50
- - Cost 1 Pixie Aetherflow.


About the removed skills :
- Recitation has been changed for Angelic Benediction, a Seraph skill, and adjusted.
- Biolysis, Dissipation, Fey Blessing, Fey Union and Consolation have been removed.

About the different type of Aetherflow :
- There are three different Aetherflow : the one we are used to named Aetherflow, the one given by Seraph named Angelic Aetherflow and the one given by Feo Ul named Pixie Aetherflow.
- UI changes : Aetherflow color is green, Angelic Aetherflow color is blue, and Pixie Aetherflow color is red.
- When SCH gains one of the Aetherflow type, it takes the place of the current one.
So he can goes from 3 Aetherflow stacks to 3 Angelic Aetherflow stacks for example, which mean he lost his 3 Aetherflow stacks.




If you have any questions or comments, if you like it or not, feel free to share it there.

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