What happened to Dragoon? A rant/essay

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For starters, I've been playing since around winter of 2014. The job I mained from 2.0 until now and played through every single expansions story, was the Drg. Even during the abysmal time before their magic defense buff.
I loved it.

Now though, I cant stand playing it in anything other than PvP. At least THERE it still feels like a functioning class.
Now, I'm referring to the casual PvE feel of the class.
For starters, lets look at the best Drg has ever been in; Shb & EW

In both expansions, Drg felt RIGHT. It was fun, engaging, and had an awesome state of flow that just kept you engaged. Sure, after a while it got repetitive but overall, it flowed easily.

EW added to Drg in the best way possible, Wyrmwind Thrust. It didn't stack the end of the class with finisher-after-finisher like some classes. (looking at you Rdm).

Then Dawntrail...

Look, I understand it needed some kind of overhaul so more could be added to it in later expansions. But not this.

Starcross
Winged Glide (i hate this skill so much)
Spineshatter Dive

Starcross
has the dumbest restriction in the entire kit... 3 yalms... The skill cant be executed unless the goon is inside the boss when the rest of the kit has 15 to 20 yalms of range to play with. Why? This makes 0 sense. Its THE class that hops, jumps and flips around the arena. Its got the most range of all the melee for a REASON. Yet this capstone can only be used at 3?:confused: Please for the love the Deus Ex Machina in the sky, FIX THIS!

Winged Glide
... :mad: I don't have words to express how much I despise this skill.:mad: It is so out of place on the Drg and feels awful to push, I'd rather eat my desk...
Why on Elpis was this skill green lighted? I understand trimming the busyness of the job with removing Dragon Sight for more damage buttons, I get it, but WHY A SLIDE??? On the class that can literally fling itself 100s if not 1000s of feet INTO THE AIR, would they just slide forward? Removing the damage from Spineshatter and making it executable on any target would fix this egregious issue. You're not doing damage so leaping to a target makes sense!

Spineshatter Dive
I think I can speak for almost all Drg mains when I say, GIVE IT BACK. Unlike Kaiten being used solely for stupidly high damage, Spineshatter gave an RP feel to Drg. Not only was it the FIRST jump to get in ARR, I am not counting Elusive, it also was the first movement added to the kit! I cant count how many times a well timed Leap saved me from a stupid mistake. Take that Cha-Cha slide ability back (burn it with Dragonfire) and give us back our Leap.

There are 14/21 jobs in the game with a slide-like gap closer ability... 2/3! With Nin and Rpr having teleport gap closers... Drg would be the ONLY CLASS to have a jumping gap closer that's not using the back-flip in the same way. Please Yoshi-P... please fix this.

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