Hello everyone,
What change do you want to see on your main class for Endwalker ? What Skill do you think could be great in the lvl 81-90 ? Let's get started !
DRG :
The first thing that come in my mind is my Spineshatter Dive, With a potency of 240 (+30% Cause of Blood of the Dragon, which make it a 312 Potency, exactly), with 60 Seconde of CD it's not exactly that strong (Especially against High Jump with a Huge 400 Pot +30 % (So 520 Potency for 30 CD). But even then, I don't have to really complain about it. Untouched since the lvl 45, I think a little level up of it could be great, so we can get a new animation and little damage boost.
Drachenlance and Ala Morn (Nidhogg human form Tank Buster) :
Yeah, you think I'm dreaming somehow, but we got his ultra stylish red jump so why not ?
Where could we put it ? I see 2 Option :
First option : Implement the two of them and make them replace Full Thrust and Chaotic Thrust as a little boost of DPS on each combo.
Second option : Implement only one of them as a new skill that share the CD with Stardiver but only touches one target with more Potency (Actually something like 750-800 could be good)
The rest of our DRG Kit don't need a lot of rework. The class seems well-balanced on every aspect so gameplay change isn't necessary at all.
So what do you think could be Added/Changed to your class ?
Continue reading...
What change do you want to see on your main class for Endwalker ? What Skill do you think could be great in the lvl 81-90 ? Let's get started !
DRG :
The first thing that come in my mind is my Spineshatter Dive, With a potency of 240 (+30% Cause of Blood of the Dragon, which make it a 312 Potency, exactly), with 60 Seconde of CD it's not exactly that strong (Especially against High Jump with a Huge 400 Pot +30 % (So 520 Potency for 30 CD). But even then, I don't have to really complain about it. Untouched since the lvl 45, I think a little level up of it could be great, so we can get a new animation and little damage boost.
Drachenlance and Ala Morn (Nidhogg human form Tank Buster) :
Yeah, you think I'm dreaming somehow, but we got his ultra stylish red jump so why not ?
Where could we put it ? I see 2 Option :
First option : Implement the two of them and make them replace Full Thrust and Chaotic Thrust as a little boost of DPS on each combo.
Second option : Implement only one of them as a new skill that share the CD with Stardiver but only touches one target with more Potency (Actually something like 750-800 could be good)
The rest of our DRG Kit don't need a lot of rework. The class seems well-balanced on every aspect so gameplay change isn't necessary at all.
So what do you think could be Added/Changed to your class ?
Continue reading...