Why is this dungeon even accessible with squadron? It's impossibly unfair and downright annoying. The first boss, as a tank, isn't too bad if just a little too trigger happy with the placing of totems (like 1 every 5 seconds?, with a real group I've never seen more than 2 up at one time)
The 2nd boss? What can I say, this boss wasn't designed to be done with npc's. Every single attack he does, no matter what class you're on, is aimed at you and you alone. You get turned into a frog, which is unavoidable, npc healer doesn't heal you because you're a frog and it seems they don't like frogs.
Then you get your ass fried because his dmg just keeps increasing.
I know you can use the standards he puts down to your advantage, but what kind of advantage is it when 99% of the time you end up with stacked fire damage on you before you even find the damage buff, and just end up getting 1 shotted anyway.
If you ignore the standards because it's completely random which does what, he'll get a damage boost again and 1 shot you anyway so I ask again, wtf is this even a squad dungeon?
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The 2nd boss? What can I say, this boss wasn't designed to be done with npc's. Every single attack he does, no matter what class you're on, is aimed at you and you alone. You get turned into a frog, which is unavoidable, npc healer doesn't heal you because you're a frog and it seems they don't like frogs.
Then you get your ass fried because his dmg just keeps increasing.
I know you can use the standards he puts down to your advantage, but what kind of advantage is it when 99% of the time you end up with stacked fire damage on you before you even find the damage buff, and just end up getting 1 shotted anyway.
If you ignore the standards because it's completely random which does what, he'll get a damage boost again and 1 shot you anyway so I ask again, wtf is this even a squad dungeon?
Continue reading...