Vpr Changes (Please Revert Them)

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In my opinion Viper was more fun before the 7.05 changes.

Maintaining Gnash was far more interesting then hitting Steel and Dread back on forth every 3 combo GCDs.

Optimizing Dreadwinder cast times to keep up Gnash without over capping was interesting and set a personal challenge. Also for players who were not overcapping Gnash it was not a large loss of damage.

Having to figure out how to layout my Gnash for Vali EX adds phase was on of the most fun optimizations I've had with the job.

Viper just doesn't really have alot going on, Make sure you are following the ABCs (Always be casting), hit your cooldowns (Dreadwinder, Serpent's Ire) and dont overcap resources (Uncoiled Fury, Serpent Offerings Gauge). It felt like Gnash was just enough (Tracking a debuff). To keep me engaged with the job play.

I'm currently playing it in Savage after having played quite a bit of it in EX. I think after I clear this tier I will switch back go SAM if they don't revert it (Or change what gnash used to be into something more interesting!)

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