Viper Changes

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Logged in this morning to see that they somehow managed to dumb down viper even more than they originally said. I was hoping they would just go back on making any changes as the class has literally only been out a month and thankfully many other people were complaining about this.

Now, instead of just removing some ogcds or positionals, they removed the only thing that actually kept the jobs filler interesting as there is nothing to manage.

- Dreadwinder has just been changed to an empty skill that you push on cooldown now instead of managing alongside your buffs

- the 2 minute burst is just push serpents ire, do a gcd and then go into 2 reawakens instead of doing any debuff management with NG to make sure it wouldn't fall off but also make sure you wouldn't overcap, i.e if it was at 23 seconds, use a rattling coil to delay reapplying it so it is not overcapped

It's not a lot but this was the difference between a good viper and a mid viper, and now this whole skill ceiling, even though it was already low, is now non-existent and the skill floor is hell at this point.

Really hoping they go back on this or add something new to manage as now the filler is just braindead

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