Viper changes make the job feel hollow

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Just wanted to chime in in hopes of Square seeing the feedback.

Sure the core gcd rotation feels kinda the same, but at the same time it's just so hollow compared to before. You barely have to think at all about Vicewinder usage, core rotation is just even more "press shiny button" than before, you don't have to do any kind of prep for burst, just press ire on cooldown and do two reawakens after one gcd and you're on your way to a 99 parse. There's really nothing to think about except how many stacks of UF you have. You can't even drop your self buffs unless you actually try with doing 3 awakenings and spamming UF. AFAIK triple reawaken isn't even worth trying for so it's not like it's a new skill ceiling thing (even if it was it would probably be 1 vicewinder combo somewhere between reawakens or smth).

I'm really dissappointed by the knee jerk reaction from Square to people playing a new job and finding something about it difficult (announcing changes after LESS THAN A WEEK into a jobs lifetime, WHAT!?) I was really excited to finally get a job to share gear with so I could switch it up sometimes but I just can't get myself to enjoy the new Viper.

Anyway, I don't really do forums and stuff like that so I won't be following this thread or responding, just wanted to show my dissappointment. Hope someone from Square reads these, i don't even know if they care.

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