Viper changes are atrocious and need to be changed back to how they were

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Really it boils down to 3 main points for me:

1) Doing a rough potency map it's very clear VPR lost damage right upon savage release. A similar thing happened to PLD in 6.3 where potencies for buffs/debuffs were not calculated correctly and so the job was underperforming. It has been revealed that it's a very very small increase. I still believe it won't be enough to offset the changes but at least it's something.

2) The VPR changes were not even needed - the forum was flooded with posts to not change it and instead they butchered the job. They removed an interesting piece of kit and didn't even compensate properly. It's hard to have faith in their changes if it's so evident that these changes are not properly thought through or tested, especially right before savage release.

3) I'm just tired of having jobs I enjoy get this treatment. I enjoyed PLD from 5.3 (when I started playing) all the way to 6.28. The 6.3 changes killed the job for me as all identity with it was removed. Just as right now Viper, a job I found surprisingly fun at DT release after not having much faith that they'd make a fun job, has just been changed and what I enjoyed is now no longer fun. I'm just tired of these job decisions.

Edit: added itallic text on point 1 to better reflect the situation

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