Viera Summoner Animations Not Scaling Correctly

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World name: Omega
Character name: Fjola Vaelin
Class: Summoner, also similar issues with certain Blue Mage spells being poorly aligned with the character model (Diamondback causes character ears and arms to stick out of the perceived barrier)
Steps:

1. Ruin 3, Egi Assault 1/2 and Enkindle/Bahamut/Phoenix

2. The casting animations/spell effects are placed too low on the character model, and aren’t aligned with the hands at all. My character is maximum height but I’ve never had this issue on other races.

3. On all other races the hands and casting animations are aligned, but for Viera it is very displaced.

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