Trust System Vs Squadron. Both Sound Great, Whats The Difference?

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I’ve recently returned to the game from a 6-year hiatus, excited by all the wishes that have been granted in my absence such as glamour, demolition-immune housing and most of all the option for NPC dungeon parties!

But now I’m confused, as they seem to have granted the latter wish twice!

In prioritizing what to go after first on my new character I’m now left wondering what the difference is between the squadron and the trust system. They sound pretty similar: you have a group of NPCs to do dungeons with so you can play newer jobs and roles in a dungeon and learn on your own time instead of others’ time... or you can run dungeons as a DPS without queue times.

So what are the differences between these features? Does one render the other obsolete?

Thanks in advance for any and all helpful replies! :)

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