Troubling Sign For 6.0

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A popular live fan translation (in the Discord channel associated with the subreddit) of the last liveletter, before the release of 5.4, included this little remark:

Quote:
The dev team wants you to use Aetherflow more on healing. To compensate on the nerf they buffed the DoTs.
Ostensibly, since this is a small net change regardless of one's playstyle, it wasn't something they had been planning in advance longer than other typical small changes.

So sometime between 5.2 and 5.35, probably concurrent with early work on 6.0, someone on the normally-4-member battle system design team decided that Energy Drain was being used too much. And that this healer class should heal more. Is that a decent deduction?

We can't predict what decisions will be made, and we are certainly not privy to what has been decided already, but this reinforces the ideas SE has been pushing for the whole expansion. It's not proof of anything, but it's evidence.

When I read all these threads about what people would like changed, and design ideas for the new healer, they really seem not on the same train of thought as the paradigm the designers are actually pushing. As inconceivable as it is to some, the Energy Drain touch-up and the reasoning behind it support the possibility that doubling down on the Sylphie healing model might be much more likely than an alternative.

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