In general the classes in this game feel bloated in all the wrong areas. There are a lot of redundant actions. Since healing in this game is mostly body checks anyway or healing up from 10-20% to full between major mechanics the toolkits just feel out of place in general.
Would anyone be opposed to cleaving a good deal of the healing actions out, reducing the cooldowns of the remainder(ie 2mins going to 1min or 1mins going to 30sec), and bringing back more gcd healing?
This would allow healers to still competently heal but with reduced bloat it would allow things like adding more of a dps presence to increase healer engagement at all levels of the game.
Let me know your thoughts.
Continue reading...
Would anyone be opposed to cleaving a good deal of the healing actions out, reducing the cooldowns of the remainder(ie 2mins going to 1min or 1mins going to 30sec), and bringing back more gcd healing?
This would allow healers to still competently heal but with reduced bloat it would allow things like adding more of a dps presence to increase healer engagement at all levels of the game.
Let me know your thoughts.
Continue reading...