Thoughts On Savage Tier Rewards...

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Long story short: I decided to try out doing savage for the first time in years after leaving the end game raiding scene for almost a decade. Made it through the E8S after some major perseverance.

1) By the time someone clears E8S they do not even care about the dyable armor and weapons anymore. The shear effort needed to clear Shiva is really high. In two hours your luck can be zero successful runs, one or two good runs, or maybe a blowout and every run is good. I mean anyone used to EX trials could probably pug 5 to 7 (well, 7 is a PITA because no one knows what strat to use), but E8S feels like you clear it in a static and pug during your off hours to finish off a gear set.

2) You burn gil like water doing savage. It isn't because the gil gain in the game is bad, but the time needed to conduct savage eats into time for other activities and those tonics / raid foods don't grow on trees. So while people doing normal content can easily squeeze in dungeon runs and 24 mans for rewards while also doing gathering / crafting, your life is basically savage outside of a few dungeon runs.

My feeling is they seriously need to make the eden armor dyable for people who do not do savage. I know they want to motivate people to do it, but the kind of person who wants glamour does not want to go through this. The only thing that will get someone through savage is having a passion for really challenging content.

My feeling is make the dyable sets something that people can grind out kind of like the Bazja armor, along with the weapons for the sets. Then give the savage tier a glowing weapon like with Ultimate along with the mount. I honestly do not think they need so many armor sets at end game and could par down to just the token armor, T1 Token Armor, and go T2 Savage Token armor.

On the plus side: Yes, it is totally worth getting a static group to do content. Not being bound by PUG life "gotta get this done week 1 or I get stuck with swabbies" kind of deal is worth the cost to schedule out a few hours. Just be sure to not turn the whole ordeal into a choir. Everyone burns out and you don't want to make it painful for team-mates. Also, early savage fights are definitely doable by people used to running extreme trials if you are bored of current content and want to try something challenging. I think that if the capstone fights are as hard as E8S is normally do not try to run them unless you are really ready to put in a lot of effort.

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