The Spawn Condition For Forbidden Rebellion Really Needs To Be Adjusted.

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This hunt is a fun little bonus after a normal ShB S rank.

However, it is much too easy to fail the spawn trigger via having one of the minions aggro someone then reset (Whether due to them dying or running away). I've seen numerous failures due to a random player simply being in the wrong place when the minions spawned, but also deliberate despawns caused by malicious players who simply want to deprive others of the rewards and upset them.

It would be much better to extend the timer on the Scouting buff the minions have, but NOT make it disappear after they've been aggro'd so that you can still have a chance at spawning the S rank even if one of them resets.

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