The new dungeon is still ENTIRELY too easy

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Square, stop giving us boring fights where after the first run, it becomes just a slog to continue going through. The second boss of the new dungeon had me kind of excited because I heard so much about the "1v1" but it had like 2 telegraphed mechanics and required some job actions from healers and tanks. Literally nothing to it.

If you are going to keep pushing content out like this, at least give the option of a harder difficulty. I'm tired of falling asleep in my roulettes.

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