The Level 50, 60, And 70 Job Quests And Their Rewards

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Most of the old Job Quests now give gear rewards to bump up the item level for newer players so they can faster and more easily get into the next expansions and content. Except you are only given half a set; no accessories, and either a weapon or belt missing. While technically this is “fine”, it still looks off to me and I wish they just went all in and gave away a full set instead. I did make some thinking myself of what exactly they could give away for the quests; if you’re interested in that then just continue reading.

Level 50 (all but SAM and RDM)

i90 Weapon from the weekly quest that requires you to clear the Extreme versions of Garuda, Titan, and Ifrit. (You already can get this from the post-ARR MSQ, so just give people this earlier) + i90 accessories from the discontinued Allagan Tomestone of Mythology.(Same as before, just give it earlier.) + a i90 (or i80 in the case of Hullbreaker Isle/Tam-Tara HM/Stone Vigil HM) ring from either of these; Binding Coil, PvP, Garuda EX, HQ crafting or Hullbreaker Isle/Tam-Tara HM/Stone Vigil HM.
Gave several options for the second ring since I assume SE is rather adamant about giving players stuff from raids and PvP for free.
This is going to be a continued trend through most of these. Also technically most of these are given out from the post-ARR MSQ, but would in my opinion be better off given straight from your Job Quest. So if this somehow got implemented the post-ARR MSQ gear rewards at or below this item level should be slowly removed a patch or two after this is in.

Level 50 (SAM and RDM)

HQ crafted i115 weapon instead of NQ like it is currently + HQ crafted i115 belt and accessories (or the accessories from above if you are really adamant about giving players this much of an easy item level boost).
Don't have as much of a gripe with this one, mostly just you being handed a NQ weapon when the rest of the free gear you get have stats equal to something HQ slightly bothers me.

Level 60 (all but SAM, RDM, GNB, and DNC)

You could leave the armor the same as now, but I would personally like to see the augmented versions of the same gear being in the coffer instead, which is i210. I can see why they didn't give us this to begin with though, since that would mean we wouldn't have to grind Centurio Seals to make it dyeable. It would then be complemented by the Allagan Tomestone of Esoterics weapon and accessories belonging to the same set (i200 or i210 depending on whether you change the armor up). The second ring again could be from several different sources depending on what SE is okay with giving to the player; i210 ring from the Gordias Savage raid, i205 ring from PvP, an unaugmented i200 ring from the Allagan Tomestone of Esoterics sets, or a i195 ring from Antitower/Lost City of Amdapor HM.

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