I would like to state first off: I do have ideas of what I want in the future for summoners. However that is not a problem in current content.
Having started Occult Crescent, we all have noticed some issues. Like healers being unable to heal after raising someone or kind of forgetting to heal someone after raising someone. I've seen this happen, within parties, but player healer skill is something that I don't really need to address here.
What I want to address is that physick is absolutely laughable.
Why does is still scale off of MIND?
Now this all can be fixed by playing as a chemist, and I can just throw a potion on the people I resurrect. Or throw a potion on myself after I am rezzed. But, personally, I think I shouldn't have to be relying on my phantom job to be doing something that I already have a skill for.
There is no reason for Physick to have gone into Dawntrail still scaling off of mind. There wasn't even an excuse for it too scale off of mind in Endwalker, when it was remade!
I just think that, it would make a lot of players feel incredibly better about being able to play the class and not have to worry about anything, especially in Occult Crescent where I can be zooming along and find a dead body, or I need to rez people in a fate, and I can heal them semi-efficiently. Or if I need to heal myself.
I am sorry but the one every two minutes heal from Solar Bahamut is not enough, and I have been dying too much to even reach Phoenix on something resembling a sane timetable.
Either fix physick or remove it CBU3. Preferably in a minor patch. I don't see the point of waiting until 8.0. This is a problem that can be fixed now unless Physick scaling off of mind is like the coconut jpg of ff14.
Continue reading...
Having started Occult Crescent, we all have noticed some issues. Like healers being unable to heal after raising someone or kind of forgetting to heal someone after raising someone. I've seen this happen, within parties, but player healer skill is something that I don't really need to address here.
What I want to address is that physick is absolutely laughable.
Why does is still scale off of MIND?
Now this all can be fixed by playing as a chemist, and I can just throw a potion on the people I resurrect. Or throw a potion on myself after I am rezzed. But, personally, I think I shouldn't have to be relying on my phantom job to be doing something that I already have a skill for.
There is no reason for Physick to have gone into Dawntrail still scaling off of mind. There wasn't even an excuse for it too scale off of mind in Endwalker, when it was remade!
I just think that, it would make a lot of players feel incredibly better about being able to play the class and not have to worry about anything, especially in Occult Crescent where I can be zooming along and find a dead body, or I need to rez people in a fate, and I can heal them semi-efficiently. Or if I need to heal myself.
I am sorry but the one every two minutes heal from Solar Bahamut is not enough, and I have been dying too much to even reach Phoenix on something resembling a sane timetable.
Either fix physick or remove it CBU3. Preferably in a minor patch. I don't see the point of waiting until 8.0. This is a problem that can be fixed now unless Physick scaling off of mind is like the coconut jpg of ff14.
Continue reading...