Tank Adjustiments -re-b

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This game has lost the meaning what it means to tank. before you start raving and ranting? what do you mean.

we have tanks. healers and dps. each have a lane in watch they need to stay within. should be no hybrid or bastarization of these jobs or we have memes like warrior is a healer. or gunbreaker is actually a dps job in .

DPS is important all jobs contribution to it this game forces healer and tank do more then normally do to make up for lack of dps. however cause of dev team stubborniness not wanting give the healer extra damage butts they overloaded the tank with dps buttons instead of trying keep baliance betwene then

this was bad before it starts cause then start shift into giving tanks actual healing abilities this when things started to get bad i remeber when clemacy game on the game didnt think much of it cause its a paladin what type of paladin doesnt have abiltiy to heal others but then start doing it every tank job

and in doing so made healers lose value in the game no one needs healers tanks dont need need be healed at all if they do need healing they just heal themselfs. only cause of wall to wall pulls that healers actually had any value


lets talk about primary functions of every tank job
- they need high hp, defensives, meaningful tank 2nd secondry stat that determines if the tank is good or not
- Enimty needs to return being a thing there no challange you aoe once or twice all those monsters focus'd on you dont have fight anyone for aggro. rather like it or not that was a part of tanking cause now no reason fore provoke to exist other then tank swapping
- Mitigation needs not be overpowered. dull and doesnt suck complete. and easy to use doesnt break your rotation if mid use meaning you mit while mid rotation and lose any dps in process
-- Stunning needs be a thing this would be amazing thing for tanks to do to be able to disturb boss rotations in savages and other hard content doesn't matter 1 tank one solid disturbation in single fight this make tanks feel like they are contributiong more then dps. they also making it easier on there party
- Tanks Need to depend on healers to tank bosses period by no means should you EVER be able to solo any boss in game when rest of your team dies. this is wrong

Most of all You are here to stop as much damage as possible . then dps if dps dont use single mit cause dont need too me just heal its stupid

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